CALLISTO BY COSINETHE STORY But all of mankind's recent interplanetary activity has drawn unwanted attention from beyond the stars and a collection of alien races has turned up to steal all of our fun toys and kill any human who doesn't like that idea. Since our most remote colonies to date are on the moons of Jupiter, that's where first contact took place and four moons in particular have become the stronghold from which the invading forces are working. So as a young, brave and probably foolhardy independently contracted pilot of the United Earth Forces, you must clamber into your DeathKiller Mk. 7 spaceship, fling yourself off across space towards Jupiter and show those occupying alien forces just what happens when someone messes with Earthlings! CONTROLS The player controls their spacecraft using a joystick connected to port 1 of the Atari Home Computer; the various directional controls will cause the on-screen craft to move accordingly and pressing the fire button will unleash unrelenting electric death towards the incoming enemy forces. CREDITS
Callisto was programmed with Crimson Editor and Xasm. The backgrounds were created with version 1.0 of Char Pad whilst Sprites were drawn with Promotion and both were converted with Windows-based tools developed for this specific project. Music was written in Raster Music Tracker and the final release version compressed with Exomizer 2. Originally previewed on the Oldschool Gaming stand at Replay 2011 and completed for release in the ABBUC software competition 2012. This game is powered by patented Sodding Rainbow™ technology... honest! |