mytris by PPs ============= - beta version - game for alle ATARI 8 bit computers with at least 48 kB of RMA and GTIA - stereo POKEY supported - ingame music by Buddy - mainmenu music by PPs - sfx by VinsCool - music replay based on the work of Raster, VinsCool, rensoupp and DMSC - gfx created using g4aph2font by Tebe - assembled with WUDSN IDE by JAC! and MADS by Tebe - tested a lot using great ALTIRRA emulator by phaeron nad on my own 600 XL (with U1MB & simple stereo 1st edition) You all know the game :) To speed drop a tile press the fire button. Moving stick left and right moves the tile in same direction. Pressing stick up or down rotates the tile - up results in rotating right, down rotates to the left. I know it is different from good old Gameboy movement, but atm you have to live with it. It is planned to be able to change input layout in final game. Every 10 lines cleared, the level is raised up to Level 6 - marked with the red X. Raising level gives more extra points. Points start at one point for simple drop and 14+lines*16 points for cleared lines. Both is doubled, when tile was speed dropped. Till you get to level 6 the next tile will fly in in last choosen direction, then direction is randomized, too. I created all this within just 4 days and am amazed how far I got in that short time. Now further development will be slower for sure, as of my holidays are over now. Stay tuned for final release! ____________________________________________________________PPs_Jan. 8th, 2023