PIXELATED PUZZLE (c) 2019 by Victor Parada Identify the missing piece and solve the classic sliding puzzle in the minimum amount of moves. Game written for NOMAM's 10-liners BASIC contest. Requires: - Atari XL/XE (or emulator) - TurboBASIC XL - Joystick Load instructions: - Boot PIXPUZ.ATR disk - Wait for READY prompt - Type: E."D:PIXPUZ.LST" - Wait for READY prompt - Type: RUN Game Instructions: - Memorize the image. - Press the button to shuffle. - Use the joystick to solve. - Press the button to play again. Editor Instructions: - RUN "D:ED" - Use the joystick to move the pointer and the button to draw a pixel with selected color. - Use the keyboard to: 1-4: select current color N: select file number 0 to 9. S: save to "D:n.DAT". L: load from "D:n.DAT". W: write init to "D:n.LST". arrow: shift image. F: fill area with selected color. C: change color w/joystick&button. I: swap current color w/selection. D: delete image. U: undo last keyboard command. - Use DOS to rename n.DAT and n.LST to any name you want. - To fix a puzzle, rename *.DAT file to 0-9.DAT and load in editor. - To play: LOAD "D:PP" then ENTER "D:n.LST" and RUN - You can SAVE "D:mypuzzle" Menu Maker Instructions: - Put up to 63 *.DAT files in disk 1. - RUN "D:MM" - It will generate file MENU.LST - Type NEW, then ENTER "D:MENU.LST" and RUN