Submarine›› Atari User Vol.1 No.1››You are a destroyer captain alone in a hostile sea surrounded by a pack of›submarines which are travelling secretly to a rendezvous. The submarines cannot›break radio silence or send for help and must not attack you for fear of giving›their position away but you can sink as many of them as you can - with as few›depth charges as possible.››On the screen will be shown a board divided into 100 squares. The submarine is›hiding in one of those squares. The bottom (horizontal) line is called X and the›upright (perpendicular) line is called Y.››Each line of boxes goes from 0 to 9 and you have to give the box numbers to the›computer when it asks for your entry. You will be asked to type in a number for›the X and Y lines. If you think that the submarine is in a box 8 across and 5›high then return 8 and 5 when the X and Y positions are asked for.››Remember you must press Return after each number.››If you make a direct hit you will hear a noise and the screen will show you how›many tries you took to sink the submarine.››If you miss, the computer will tell you if your shot was North, South, East or›West of the target and you must then plan your next shot. As soon as the›submarine is sunk your computer will search and detect another target.››Expert captains should be able to detect and sink the enemy within six moves.›