
#if english

/* --------------------------------------- */
/* -- Here is the English part          -- */
/* --------------------------------------- */

#define x_coe	"coquest of elysium (english version)"
#define x_ptsdmg "%s takes %d points of damage"
#define x_XstrikesXforXpointsofdmg "%s strikes %s for %d points of damage"
#define x_XstrikesXfor1pointofdmg "%s strikes %s for 1 point of damage"
#define x_fingerofdeath "finger of death"
#define x_heart "'s heart stops beating"
#define x_lightningstrike "lightning strike"
#define x_disintegrate "disintegrate"
#define x_isdisintegrated " is disintegrated"
#define x_acidstorm "acid storm"
#define x_polymorph "polymorph"
#define x_charm "charm"
#define x_curse "curse"
#define x_powerwordstun "powerword stun"
#define x_magicmissiles "magic missiles"
#define x_lightningbolt "lightning bolt"
#define x_firerain "fire rain"
#define x_theghostshrieks "%the ghost shrieks"
#define x_sunburst "sun burst"
#define x_summonwater "summon water"
#define x_isdrowned " is drowned"
#define x_dragonfrost "%the dragon breathes frost"
#define x_dragonfire "%the dragon breathes fire"
#define x_dragongas "%the dragon breathes poisonous gas"
#define x_firestorm "fire storm"
#define x_possession "possession"
#define x_gazeoffear "%gaze of fear"
#define x_fireflash "fireflash"
#define x_firesat " fires at "
#define x_sleep "sleep"
#define x_fear "fear"
#define x_powerwordkill "powerword kill"
#define x_shoots " shoots "
#define x_throwsaboulderat " throws a boulder at "
#define x_poursoilat " pours oil at "
#define x_refills " refills"
#define x_dropsaboulderat " drops a boulder at "
#define x_thechimerabreathesfire "%the chimera breathes fire"
#define x_thebasiliskgazes "%the basilisk gazes"
#define x_ispetrified " is petrified"
#define x_magentafire "magenta fire"
#define x_shootsalogat " shoots a log at "
#define x_deathspell "death spell"
#define x_mindblast "mind blast"
#define x_clay "clay"
#define x_thegolembreathespoisonousfog "%the golem breathes poisonous fog"
#define x_mushroom "%the mushroom exudes poison spores"
#define x_drainlife "drain life"
#define x_divesat " dives at "
#define x_throwsajavelinat " throws a javelin at "
#define x_impburst "imp burst"
#define x_earthquake "earth quake"
#define x_petrification "petrification"
#define x_meteorswarm "meteor swarm"
#define x_greenmeteorite "green meteorite"
#define x_thehatchlingbreathesfire "%the hatchling breathes fire"
#define x_wardrums "%war drums"
#define x_entanglement "entanglement"
#define x_fireball "fireball"
#define x_calllightning "call lightning"
#define x_frostblast "frost blast"
#define x_winterbreeze "winter breeze"
#define x_sickness "sickness"
#define x_confusion "confusion"
#define x_domesticateanimal "domesticate animal"
#define x_thepriestturnsundead "%the priest turns undead"
#define x_thesaintturnsundead "%the saint turns undead"
#define x_masscharm "mass charm"
#define x_scare "scare"
#define x_callfire "call fire"
#define x_deathray "death ray"
#define x_dies " dies"
#define x_poisonousfog "poisonous fog"
#define x_auraoftiredness "aura of tiredness"
#define x_thewolfbreathesfrost "%the wolf breathes frost"
#define x_thedragoncallslightning "%the dragon calls lightning"
#define x_thesteedbreathesfire "%the steed breathes fire"
#define x_howloffear "%howl of fear"
#define x_thegladiatorthrowsanet "%the gladiator throws a net"
#define x_thehellhoundbreathesfire "%the hellhound breathes fire"
#define x_elfshot "elf shot"
#define x_reloads " reloads"
#define x_poison "poison"
#define x_XXXforXptsdmg "%s%s%s for %d points of damage"
#define x_XXXfor1ptdmg "%s%s%s for 1 point of damage"
#define x_casts " casts "
#define x_isunaffected " is unaffected"
#define x_fallsasleep " falls asleep"
#define x_isstunned " is stunned"
#define x_runsawayinpanic " runs away in panic"
#define x_runsawayinterror " runs away in terror"
#define x_diesoffear " dies of fear"
#define x_ispolymorphed " is polymorphed"
#define x_ispoisoned " is poisoned"
#define x_isdestroyed " is destroyed"
#define x_ischarmed " is charmed"
#define x_isdomesticated " is domesticated"
#define x_iscursed " is cursed"
#define x_isproselytized " is proselytized"
#define x_youfoundXgp "you found %d gold pieces in the merchant's waggon"
#define x_the " the "
#define x_attacks " attacks "
#define x_attacksindependents " attacks independents"
#define x_XXXincorporate "%s strikes %s and incorporates %i points of energy"
#define x_XXXdrain "%s strikes %s and drains %i points of energy"
#define x_XXXcharge "%s charges %s for %i points of damage"
#define x_takes " takes "
#define x_pointsofheatdamage " points of heat damage"
#define x_pointsofcolddamage " points of cold damage"
#define x_pointsofdamagefromasetspear " points of damage from a set spear"
#define x_summonsa " summons a "
#define x_summons " summons "
#define x_phoeniximmolates "%the phoenix immolates"
#define x_crystalgolemexplodes "%the crystal golem explodes"
#define x_crystalexplodes "%the crystal explodes"
#define x_gassporeexplodes "%the gas spore explodes"
#define x_icegolemexplodes "%the ice golem explodes"
#define x_XtakesXpointsofpoisondamage "%s takes %d points of poison damage"
#define x_nextpage "  next page"
#define x_Xkingdom "%s's kingdom"
#define x_moneyinc "  money %d  income %d"
#define x_sacrinc "  sacrifices %d  income %d"
#define x_herbinc "  herbs %d  income %d"
#define x_funginc "  fungus %d  income %d"
#define x_lifeinc "  life force %d"
#define x_congrinc "  congregation %d"
#define x_chooseatower "choose a tower"
#define x_chooseasquare "choose a square"
#define x_canceled "canceled"
#define x_armybought "army bought"
#define x_commanderbought "commander bought"
#define x_smalltax "  small tax"
#define x_normaltax "  normal tax"
#define x_hugetax "  huge tax"
#define x_tinysacr "  tiny sacrifice collection"
#define x_stdsacr "  standard sacrifice collection"
#define x_immsacr "  immense sacrifice collection"
#define x_t1 "  the commoners laugh and dance without your telling them"
#define x_t2 "  the villagers are very happy"
#define x_t3 "  the villagers are happy"
#define x_t4 "  the villagers are content"
#define x_t5 "  the peasants are discontent"
#define x_t6 "  the peasants are dissatisfied with your rule"
#define x_t7 "  the peasants suffer"
#define x_income "income "
#define x_fungusa "fungus availability "
#define x_herba "herb availability "
#define x_sacra "sacrifice availability "
#define x_handsofglory "hands of glory "
#define x__handsofglory " hands of glory "
#define x_congregation "congregation "
#define x_diamonda "diamond availability "
#define x_rubya "ruby availability "
#define x_saphirea "saphire availability "
#define x_emeralda "emerald availability "
#define x_endofdemoversion "end of demo version"
#define x_dragongoldmine "a dragon has been seen flying to a goldmine"
#define x_horrorgold "a horror has risen in the gold mine"
#define x_dwarfgold "the dwarves have angered the mountain of the gold mine"
#define x_theautumnishere "the autumn is here"
#define x_thewinterishere "the winter is here"
#define x_thespringishere "the spring is here"
#define x_thesummerishere "the summer is here"
#define x_merchantis "a wealthy merchant is travelling through the country. he has recently gone ashore in the west."
#define x_gev1 "the winter is unusually cold. it looks like we're in for a very harsh winter"
#define x_gev2 "the climate has suddenly become extremely cold. the people are afraid it might be the eternal fimbul winter."
#define x_gev3 "the moon has turned red. the priests say that an evil god is haunting the world"
#define x_gev4 "the inquisition has arrived"
#define x_deathhasarrived "death has arrived"
#define x_plaguehasarrived "plague has arrived"
#define x_faminehasarrived "famine has arrived"
#define x_warhasarrived "war has arrived"
#define x_anevilepidemichasstruckthepeopleofelysium "an evil epidemic has struck the people of elysium"
#define x_anevilepidemichasstruckthebeastsofelysium "an evil epidemic has struck the beasts of elysium"
#define x_turnnr "turn nr "
#define x_returntogame "return to game"
#define x_savegame "save game"
#define x_quit "quit"
#define x_quitareyousure "quit, are you sure?"
#define x_yes "yes"
#define x_noletmeplay "no, let me play"
#define x_mum "mum"
#define x_customizeworld "customize world"
#define x_largeworld "large world"
#define x_normalamountofmountains "normal amount of mountains"
#define x_normalamountofforests "normal amount of forests"
#define x_ordinary "ordinary"
#define x_done "done"
#define x_tinyworld "tiny world"
#define x_smallworld "small world"
#define x_hugeworld "huge world"
#define x_enormousworld "enormous world"
#define x_fewmountains "few mountains"
#define x_manymountains "many mountains"
#define x_fewforests "few forests"
#define x_manyforests "many forests"
#define x_darkages "dark ages"
#define x_empire "empire"
#define x_fallenempire "fallen empire"
#define x_agricultoralsociety "agricultoral society"
#define x_monarchy "monarchy"
#define x_Xismoving "%s is moving"
#define x_independentsaremoving "independents are moving"
#define x_Xsempirehasfallen "%s's empire has fallen"
#define x_Xsreignhascometoanend "%s's reign has come to an end"
#define x_end1"the citizens mourn the loss of such a great ruler"
#define x_end2 "the citizens are sorry to lose such a just ruler"
#define x_end3 "and this to the delight of the citizens"
#define x_end4 "this citizens celebrate that the tyrrant is dead"
#define x_nocommander "no commander"
#define x_nocitadel "no citadel"
#define x_pleasewait "the earth is still void, please wait"
#define x_Xsturn "%s's turn"
#define x_haswon " has won"
#define x_loadgame "load game"
#define x_emptyslot "empty slot"
#define x_quickness "  quickness "
#define x_increasedamage "  increase damage "
#define x_nbrofattacks "  nbr of attacks "
#define x_damage "  damage "
#define x_extrahp "  extra hp "
#define x_entername "enter name"
#define x_meleecombat "melee combat  "
#define x_nbrattacks " attacks"
#define x_hitpoints "hitpoints  "
#define x_magicresistance "magic resistance  "
#define x_flying "flying"
#define x_giantsized "giant sized"
#define x_immobile "immobile"
#define x_feelsgood "feels good"
#define x_goodhealth "good health"
#define x_nearlydead "nearly dead"
#define x_seriouslywounded "seriously wounded"
#define x_lightlywounded "lightly wounded"
#define x_wounded "wounded"
#define x_thislocationcanbeusedasacitadel "this location can be used as a citadel"
#define x_soldiersmayberecruitedhere "soldiers may be reqruited here"
#define x_thislocationmakespeoplehappier "this location makes people happier"
#define x_thebuildingisdamaged "this building is damaged"
#define x_repairbuilding(X) "repair building (%d)"
#define x_created " created"
#define x_summoned " summoned"
#define x_bindingsucceded "binding succeded"
#define x_controllingsucceded "controlling succeded"
#define x_bindingfaileddemonattacks "binding failed, the demon attacks"
#define x_controllingfailed "controlling failed "
#define x_noap "no action points left"
#define x_youareengagedincombat "you are engaged in combat"
#define x_choosetargetsquare "choose target square"
#define x_youmayonlychooseanadjacentsquare "you may only choose an adjacent square"
#define x_thereisnofortificationinthatsquare "there is no fortification in that square"
#define x_yourbouldersbounceoffthewallswithoutdoinganyharm "your boulders bounce of the walls without doing any harm"
#define x_thepallisadeisnowdestroyed "the pallisade is now destroyed"
#define x_thepallisadeisbarelydamaged "the pallisade is barely damaged"
#define x_thepallisadeisstartingtofallapart "the pallisade is starting to fall apart"
#define x_thewallshavefallendown "the walls have fallen down"
#define x_thewallsarebarelydamaged "the walls are barely damaged"
#define x_thewallsarestartingtofallapart "the walls are starting to fall apart"
#define x_thisoncemagnificientbuildingisnowtotallydestroyed "this once magnificient building is now totally destroyed"
#define x_thewallsareseriouslydamaged "the walls are seriously damaged"
#define x_worldnews "world news"
#define x_choosecharacterforcomputerplayer "choose character for compute player "
#define x_player "player "
#define x_chooseyourcharacter " choose your character"
#define x_warlord "warlord"
#define x_mage "mage"
#define x_priest "priest"
#define x_nonhumans "non humans"
#define x_baron "baron"
#define x_barbarian "barbarian"
#define x_maharaja "maharaja"
#define x_senator "senator"
#define x_trollking "troll king"
#define x_orcwarlord "orc warlord"
#define x_dragonlord "dragon lord"
#define x_dwarfking "dwarf king"
#define x_elfqueen "elf queen"
#define x_elfking "elf king"
#define x_necromancer "necromancer"
#define x_demonologist "demonologist"
#define x_warlock "warlock"
#define x_enchanter "enchanter"
#define x_cardinalofel "cardinal of el"
#define x_priestessofbaal "priestess of baal"
#define x_witch "witch"
#define x_shaman "shaman"
#define x_druid "druid"
#define x_a "a "
#define x_evnt1 "a hero has appeared in one of your cities"
#define x_evnt2 "a hero has appeared. the villagers are totally astonished by this unexpected appearance"
#define x_evnt3a "has experinced some unaturally bad dreams"
#define x_evnt3b "has experinced many unaturally bad dreams and is a little nervous"
#define x_evnt3c "has horrible dreams quite frequently and is becoming increasingly nervous"
#define x_evnt3d "has got serious nightmares"
#define x_evnt3e "has now experienced it's own death in a dream. the "
#define x_evnt3f " is really down, always believing the next hour will be its death."
#define x_evnt4 "a group of mercenaries offers to serve you"
#define x_evnt5a "some of your miners have started a revolt"
#define x_evnt5b "some of your citizens have started a revolt"
#define x_evnt5c "some of your villagers have started a revolt"
#define x_evnt6 "you have received a holy warrior to aid you in your holy mission"
#define x_evnt7a "one of your cities has been bombarded"
#define x_evnt7b "one of your towers has been bombarded"
#define x_evnt7c "one of your castles has been bombarded"
#define x_evnt8a "an old weapon master has appeared in one of your towns"
#define x_evnt8b "an old weapon master has appeared in one of your villages"
#define x_evnt9 "the hero has finally decided to join you"
#define x_offersyouhisservice " offers you his service"
#define x_evnt14 "the inquisition has arrived to punish all infidels"
#define x_evnt15 "the rakshasa has devoured one of your elephants"
#define x_evnt16 "the rakshasa has left you"
#define x_evnt17 "you obviously cannot handle a war. your mother has come to take charge."
#define x_msg0 "no action points left"
#define x_msg1 "engaged in combat"
#define x_msg2 "not enough herbs"
#define x_msg3 "the commander is insane"
#define x_msg4 "not enough fungus"
#define x_msg5 "not enough sacrifices"
#define x_msg6 "canceled"
#define x_msg7 "not enough money"
#define x_msg8 "the building is partly repaired"
#define x_msg9 "the building is repaired"
#define x_msg10 "the colossus comes to life"
#define x_msg11 "the world is getting warmer"
#define x_msg12 "the autumn is extended"
#define x_msg13 "the world is getting colder"
#define x_msg14 "nothing happens"
#define x_msg15 "not enough dead here"
#define x_msg16 "you may not build a temple here"
#define x_msg17 "no mine here"
#define x_msg18 "this mine is already occupied"
#define x_msg19 "wrong terrain"
#define x_msg20 "you bound an elemental"
#define x_msg21 "no elemental to bind here"
#define x_msg22 "cannot use items"
#define x_msg30 "this item is cursed"
#define x_choosescenario "choose scenario"
#define x_trollwars "troll wars (3 players)"
#define x_theempire "the sundering (2 players)"
#define x_gamespeedisnowveryfast "game speed is now very fast"
#define x_gamespeedisnowfast "game speed is now fast"
#define x_gamespeedisnownormal "game speed is now normal"
#define x_gamespeedisnowslow "game speed is now slow"
#define x_gamespeedisnowveryslow "game speed is now very slow"
#define x_nocommanderhere "no commander here"
#define x_notyourcommander "not your commander"
#define x_youcanonlymoveonesquareatatime "you can only move one square at a time"
#define x_thecommanderisinsaneanddontwanttomove "the commander is insane and don't want to move"
#define x_thecommanderisengagedincombat "the commander is engaged in combat"
#define x_cantmoveintoawatersquare "can't move into a water square"
#define x_thecommanderisimmobile "the commander is immobile"
#define x_independents "independents"
#define x_specialmonsters "special monsters"
#define x_randomworld "random world"
#define x_customizedworld "customized world"
#define x_scenario "scenario"
#define x_playersettings "player settings"
#define x_1humanplayer "1 human player"
#define x_2computercontrolledplayers "2 computer controled players"
#define x_randomcomputerplayers "random computer players"
#define x_thecomputerplayersarebeginners "the computer players are beginners"
#define x_nonrandomcomputerplayers "non random computer players"
#define x_humanplayers " human players"
#define x_1computercontrolledplayer "1 computer controled player"
#define x_computercontrolledplayers " computer controled players"
#define x_thecomputerplayersarewhimps "the computer players are whimps"
#define x_thecomputerplayersarebeginners "the computer players are beginners"
#define x_thecomputerplayersareveterans "the computer players are veterans"
#define x_thecomputerplayersareexperts "the computer players are experts"
#define x_thecomputerplayersarethegodsreborn  "the computer players are the gods reborn"
#define x_chooseyourvictims "choose your victims"
#define x_chooseyourvictim "choose your victim"
#define x_peopleareavailableassacrifices " people are available as sacrifices"
#define x_onlyonepersonavailabletobesacrificed " only one person available to be sacrificed"
#define x_nosacrificesavailable " no sacrifices available"
#define x_summonandbindimp "summon and bind imp  "
#define x_nosacrifice "no sacrifice"
#define x_smallsacrifice "small sacrifice"
#define x_normalsacrifice "normal sacrifice"
#define x_hugesacrifice "huge sacrifice"
#define x_flood "flood"
#define x_burnforest "burn forest"
#define x_constructsiegetower "construct siege tower ("
#define x_buildoutpost "build outpost ("
#define x_buildtower "build tower ("
#define x_raiselevies "raise levies"
#define x_trainsoldiers "train soldiers"
#define x_lifeforce " lifeforce "
#define x_healforest "heal forest"
#define x_healmen "heal men"
#define x_extendsummer "extend summer"
#define x_youmaybuytemplars "you may buy templars"
#define x_elmightgrantyouaholywarriorsoon "el might grant you a holy warrior soon"
#define x_blessarea "bless area"
#define x_blessmen "bless men"
#define x_buildtemple20 "build temple (20)"
#define x_callriders "call riders"
#define x_money " money "
#define x_youdonothaveanyfungiavailable " you don't have any fungi avalable"
#define x_youhaveonefungusavailable " you have one fungus available"
#define x_youhave " you have "
#define x_fungiavailable " fungi available"
#define x_divinate "divinate"
#define x_youdonothaveanyherbsavailable " you don't have any herbs available"
#define x_youhaveoneherbavailable " you have one herb available"
#define x_herbsavailable " herbs available"
#define x_youhave1handofglory " you have 1 hand of glory"
#define x_pres1 " can't feel the presence of any dead"
#define x_pres2 " feels a weak presence of the dead"
#define x_pres3 " feels the presence of the dead"
#define x_pres4 " feels a strong presence of the dead"
#define x_pres5 " is overwhelmed by the presence of the dead"
#define x_isassaneaspossible " is as sane as possible"
#define x_isquitesane " is quite sane"
#define x_isjustabitinsane "is just a bit insane"
#define x_feelsslightlymentalyunstable " feels slightly mentaly unstable"
#define x_feelsmentalyunstable "feels mentaly unstable"
#define x_ishavingtroubletoholdontoreality " has trouble holding on to reality"
#define x_isquiteinsane "is quite insane"
#define x_ssanityislonggone "'s sanity is long gone"
#define x_henowhasoneofhisrarelucidmoments "he now has one of his rare lucid moments"
#define x_isutterlyinsane " is utterly insane"
#define x_raisedead "raise dead"
#define x_usehandsofglory "use hands of glory"
#define x_spellfailed "spell failed"
#define x_spellsucceded "spell succeded"
#define x_summonminorundeadX "summon minor undead (%d)"
#define x_summonmajorundeadX "summon major undead (%d)"
#define x_transformyourselfintoavampireX "transform yourself into a vampire (%d)"
#define x_transformyourselfintoalichX "transform yourself into a lich (%d)"
#define x_castdarkknowledgeX "cast dark knowledge (%d)"
#define x_witherwoodX "wither wood (%d)"
#define x_summonandbinddemonlord "summon and bind demon lord  "
#define x_summonandbindgreaterdemon "summon and bind greater demon  "
#define x_summonandbindlesserdemon "summon and bind lesser demon  "
#define x_summonanoldoneX "summon an old one (%d)"
#define x_summonmajorcreatureX "summon major creature (%d)"
#define x_summonminorcreatureX "summon minor creature (%d)"
#define x_useaminimumoffungus "use a minimum of fungus"
#define x_useanormaldose "use a normal dose"
#define x_usethefungusfreely "use the funus freely"
#define x_callwinterX "call winter (%d)"
#define x_callthefimbulwinterX "call the fimbul winter (%d)"
#define x_armageddonX "armageddon (%d)"
#define x_makeapunysacrificeX "make a puny sacrifice (%d)"
#define x_makeanicesacrificeX "make a nice sacrifice (%d)"
#define x_makeanawesomesacrificeX "make an awesome sacrifice (%d)"
#define x_invokebaalX "invoke baal (%d)"
#define x_cursetheland "curse the land"
#define x_callplagueX "call plague (%d)"
#define x_cursethebeastsX "curse the beasts (%d)"
#define x_callearthquakeX "call earthquake (%d)"
#define x_constructguardianX "construct guardian (%d)"
#define x_constructgargoyleX "construct gargoyle (%d)"
#define x_constructnecrowormX "construct necro worm (%d)"
#define x_animatearmourX "animate armour (%d)"
#define x_animateswordX "animate sword (%d)"
#define x_constructgolemX "construct golem (%d)"
#define x_constructguardianX "construct guardian (%d)"
#define x_constructgargoyleX "construct gargoyle (%d)"
#define x_constructnecrowormX "construct necro worm (%d)"
#define x_animatearmourX "animate armour (%d)"
#define x_animateswordX "animate sword (%d)"
#define x_constructgolem "construct golem"
#define x_chooseanadjacentsquare "choose an adjacent square"
#define x_gol1 "construct flesh golem (%d)"
#define x_gol2 "construct wood golem (%d)"
#define x_gol3 "construct ice golem (%d)"
#define x_gol4 "construct clay golem (%d)"
#define x_gol5 "construct stone golem (%d)"
#define x_gol6 "construct iron golem (%d)"
#define x_gol7 "construct onyx golem (%d)"
#define x_gol8 "construct crystal,gold golem (%d)"
#define x_gol9 "construct oak golem (%d)"
#define x_summonyoungdragonsX "summon young dragons (%d)"
#define x_summonancientdragonsX "summon ancient dragons (%d)"
#define x_summondragonsXtoX "summon dragons (%d to %d)"
#define x_rubyXX " you have %d rubies  income %d"
#define x_diamondXX " you have %d diamonds  income %d"
#define x_saphireXX " you have %d saphires  income %d"
#define x_emeraldXX " you have %d emeralds  income %d"
#define x_bindelemental5 "bind elemental (5)"
#define x_createelemental "create elmental ("
#define x_summonelementalbeing "summon elemental being ("
#define x_summongiant "summon giant ("
#define x_summonelementallord "summon elemental lord("
#define x_userubies "use rubies"
#define x_usediamonds "use diamonds"
#define x_usesaphires "use saphires"
#define x_useemeralds "use emeralds"
#define x_scrying "scrying ("
#define x_projectnightmares "project nightmares ("
#define x_possession "possession (" 
#define x_lesserspiritattack "lesser spirit attack ("
#define x_greaterspiritattack "greater spirit attack ("
#define x_sh1 "the victim has now experinced some unaturally bad dreams"
#define x_sh2 "the victim has now experinced many unaturally bad dreams and is a little nervous"
#define x_sh3 "the victim now has horrible dreams quite frequently and is becoming increasingly nervous"
#define x_sh4 "the victim now has nightmares constantly and is very nervous"
#define x_sh5 "the victim has now experienced it's own death in a dream. the %s is really down always believing the next hour will be its death."
#define x_youmanagedtopossessthe "you managed to possess the "
#define x_thevictimjustmanagedtoresistyourattempt "the victim just managed to resist your attempt"
#define x_thevictimresistedyourattemptwithgreatease "the victim resisted your attempt with great ease"
#define x_thevictimresistedyourattempt "the victim resisted your attempt"
#define x_summonsmalleranimalsX "summon smaller animals"
#define x_summonforestbeingsX "summon forest beings"
#define x_summonmountainbeingsX "summon mountain beings"
#define x_summonjunglebeingsX "summon jungle beings"
#define x_summonguardianoftheforestX "summon guardian of the forest"
#define x_summonlegendarybeingsX "summon legendary beings"
#define x_healforestX "heal forest (%d)"
#define x_summonfireelemental "summon fire elemental"
#define x_extendsummer "extend summer"
#define x_summonairelemental "summon air elemental"
#define x_extendautumn "extend autumn"
#define x_summonwaterelemental "summon water elemental"
#define x_extendwinter "extend winter"
#define x_summonearthelemental "summon earth lemental"
#define x_extendspring "extend spring"
#define x_vamp1 "your dreams have come true, you now have eternal life and increadible strength"
#define x_vamp2 "what is the point of being necromancer if you can't live a great many times"
#define x_lich1 "you dreams have become reality, you now have eternal life and power beyond imagination"
#define x_yourgodhaskilledyouforahighergoal "your god has killed you for a higher goal"
#define x_baalhasincarnatedinyourbody "baal has incarnated in your body"
#define x_choosealocation "choose a location"
#define x_orcus "the war with death (4 players)"
#define x_chooseasquare "choose a square"

/* ------- Line length ------------------------ */

#define x_orcusstory "
the war with death

in the times after the fall of the empire the
victorious archmage pravus failed in an attept
to summon and bind orcus, the prince of death
himself. the demon destroyed pravus and ruined
the realm already torn by the four horsemen.

the archdemon called his minions to war.
humankind were to suffer and elysium were to
become the throne of orcus, the tenth hell.

but two magicians, an ancient priestess of the
old ones and the successor of the late
iphagenia came to believe that the demonlord
was vulnerable to the forces of four differing
magics.

but orcus thought otherwise

he thought of death


the war came to be known as

- the war with death -
"

#define x_theempirestory "
the sundering


in the late days of the empire the emperor
heliogalbalus made an offering to baal.
this was a miscalculated political action.
the priestess iphagenia of the old faith
would aid heloigalbalus in the war with the
barbarian leader harod.

this was unheard of and the bishops of el
protested. but protests gave them nothing
and the cardinal justus swore to bring the
empire down. he made an alliance with the 
archmage pravus and tried to bring down the
apocalypse on elysium.

the emperor was warned by his augurs who
advised him to take control of the great
temple in the capital to prevent the
priests from bringing down the apocalypse.

but the action was not enough. in time the
four horsemen ravaged the empire and
destroyed the capital. the emperor was killed
and iphagenia crucified.
the archmage pravus disposed of the bishops
and climbed the throne of the broken empire
and a reign of terror followed in elysium.

the time of the downfall is now known as
the sundering. 
"

/* ------- Line length ------------------------ */
#define x_trollwarsstory " 
troll wars

in ancient times there were no humans in
elysium. though elves and dwarves were common
the trolls were the undisputed rulers of the
realm.

forest trolls competed with the elves and were
successful due to their size and regenerative
abilities.

in the mountains the trolls enslaved a small
race called goblins. with the help of the
goblins mines were dug and dwarves expelled
from the riches in the north.

but then arrived man.
one of the first warlords of the elysium
gathered the broken peoples and told them to
battle the trolls. the man called himself
sir conrad and was the first successful human
leader in the history of elysium.

the forest trolls were hunted down and the
dwarves could reclaim one of their goldmines.

then the trolls reacted.

a king rose among the trolls and he
called for his horrible mother to aid him.
the two of them led the trolls to war against
the humans, elves and dwarves of elysium.


this time was known as the troll wars.

"




#else

/* --------------------------------------- */
/* -- Ici est le part Francaise         -- */
/* --------------------------------------- */

#define x_coe	"conquest of elysium (french version)"
#define x_ptsdmg "%s prend %d points de d‚gƒt"
#define x_XstrikesXforXpointsofdmg "%s frappe %s pour %d points de d‚gƒt"
#define x_XstrikesXfor1pointofdmg "%s frappe %s pour 1 point de d‚gƒt"
#define x_fingerofdeath "doigt de la mort"
#define x_heart "s coeur finis de frapper" 
#define x_lightningstrike "coup foudroyant"
#define x_disintegrate "d‚sint‚grer"
#define x_isdisintegrated " est d‚sint‚gr‚"
#define x_acidstorm "orage d'acide"
#define x_polymorph "polyforme"
#define x_charm "charmer"
#define x_curse "maudir"
#define x_powerwordstun "mot d'‚tourdir"
#define x_magicmissiles "missiles magique"
#define x_lightningbolt "un ‚clair foudroyant"
#define x_firerain "pluie de feu"
#define x_theghostshrieks "%le fantome crie"
#define x_sunburst "explosion de soleil"
#define x_summonwater "invoque d'eau"
#define x_isdrowned " meurt"
#define x_dragonfrost "%le dragon crache du froid"
#define x_dragonfire "%le dragon crache du feu"
#define x_dragongas "%le dragon crache du gaz"
#define x_firestorm "tempˆte de feu"
#define x_possession "possession"
#define x_gazeoffear "%inspirer la peur"
#define x_fireflash "explosion de feu"
#define x_firesat " tire sur "
#define x_sleep "somme"
#define x_fear "peur"
#define x_powerwordkill "mot de tuer"
#define x_shoots " tire sur "
#define x_throwsaboulderat " jettes un roc sur "
#define x_poursoilat " verse de l'huile sur "
#define x_refills " remplir"
#define x_dropsaboulderat " lance un roc sur "
#define x_thechimerabreathesfire "%le chimera crache du feu"
#define x_thebasiliskgazes "%le basilique ‚carquille les yeux"
#define x_ispetrified " est petrifie"
#define x_magentafire "feu magente"
#define x_shootsalogat " tire une b–che sur "
#define x_deathspell "requiem"
#define x_mindblast "attaque mentale"
#define x_clay "argile"
#define x_thegolembreathespoisonousfog "%le golem crache du gaz"
#define x_mushroom "%le champingnon exudes des spores empoisinn‚s"
#define x_drainlife "drainer vie"
#define x_divesat " dives at "  /*--------*/
#define x_throwsajavelinat " jette une javeline sur "
#define x_impburst "explosion diabolotin"
#define x_earthquake "tremblement de terre"
#define x_petrification "petrification"
#define x_meteorswarm "orage de m‚teorites"
#define x_greenmeteorite "m‚teorite vert "
#define x_thehatchlingbreathesfire "%le couv‚e de dragon crache du feu"
#define x_wardrums "%tambour de guerre"
#define x_entanglement "enchevˆtement"
#define x_fireball "boule de feu"
#define x_calllightning "invoquation de la foudre"
#define x_frostblast "explosion de froid"
#define x_winterbreeze "brise d'hiver"
#define x_sickness "sickness"
#define x_confusion "confusion"
#define x_domesticateanimal "domestiquer des animales"
#define x_thepriestturnsundead "%le pretre repelle mort-vivant"
#define x_thesaintturnsundead "%le saint repelle mort-vivant"
#define x_masscharm "charmer"
#define x_scare "peur"
#define x_callfire "invoquation de la feu"
#define x_deathray "rayon mortel"
#define x_dies " meurt"
#define x_poisonousfog "brouillard empoison‚"
#define x_auraoftiredness "somme"
#define x_thewolfbreathesfrost "%le loup crache du froid"
#define x_thedragoncallslightning "%le dragon invoque le foudre"
#define x_thesteedbreathesfire "%le cheval crache du feu"
#define x_howloffear "%crie de peur"
#define x_thegladiatorthrowsanet "%le gladiateur jettes un rets"
#define x_thehellhoundbreathesfire "%la meute de l'enfer crache du feu"
#define x_elfshot "tire elfique"
#define x_reloads " recharge"
#define x_poison "poison"
#define x_XXXforXptsdmg "%s%s%s pour %d points de d‚gƒt"
#define x_XXXfor1ptdmg "%s%s%s pour 1 point de d‚gƒt"
#define x_casts " jette "
#define x_isunaffected " r‚siste au sort"
#define x_fallsasleep " falls asleep"
#define x_isstunned " est ‚tourdit"
#define x_runsawayinpanic " runs away in panic"
#define x_runsawayinterror " runs away in terror"
#define x_diesoffear " dies of fear"
#define x_ispolymorphed " est polyform‚"
#define x_ispoisoned " is poisoned"
#define x_isdestroyed " is destroyed"
#define x_ischarmed " is charmed"
#define x_isdomesticated " est domestiqu‚"
#define x_iscursed " est maudit"
#define x_isproselytized " est convert"
#define x_youfoundXgp "vous trouvez %d piŠces d'or dans le wagon de merchant"
#define x_the " le "
#define x_attacks " attaque "
#define x_attacksindependents " attaque independant"
#define x_XXXincorporate "%s frappe %s et incorpore %i points de d‚gat"
#define x_XXXdrain "%s frappe %s et draine %i points d'‚nergie" 
#define x_XXXcharge "%s charge %s pour %i points de d‚gat"
#define x_takes " prend "
#define x_pointsofheatdamage " points de d‚gat de feu"
#define x_pointsofcolddamage " points de d‚gat de froid"
#define x_pointsofdamagefromasetspear " points de d‚gat d'un ‚pieu fix‚"
#define x_summonsa " invoque un "
#define x_summons " invoque des "
#define x_phoeniximmolates "%le phoenix explode"
#define x_crystalgolemexplodes "%le golem de cristal explode"
#define x_crystalexplodes "%le cristal explode"
#define x_gassporeexplodes "%le gasspore explode"
#define x_icegolemexplodes "%le golem de glace explode"
#define x_XtakesXpointsofpoisondamage "%s prends %d points de d‚gat de poison"
#define x_nextpage "  l'autre page"
#define x_Xkingdom "le rŠgne de %s"
#define x_moneyinc "  d'or %d  income %d"
#define x_sacrinc "  sacrifices %d  income %d"
#define x_herbinc "  herbes %d  income %d"
#define x_funginc "  champignons %d  income %d"
#define x_lifeinc "  force de la vie %d"
#define x_congrinc "  congr‚gation %d"
#define x_chooseatower "s‚lect un citadel"
#define x_canceled "canceled"
#define x_armybought "arm‚e achete"
#define x_commanderbought "commandant achete"
#define x_smalltax "  taxation petit"
#define x_normaltax "  taxation normal"
#define x_hugetax "  taxation haute"
#define x_tinysacr "  collection petit des sacrifices"
#define x_stdsacr "  collection normal des sacrifices"
#define x_immsacr "  collection ‚norme des sacrifices"
#define x_t1 "  the commoners laugh and dance without your telling them"
#define x_t2 "  the villagers are very happy"
#define x_t3 "  the villagers are happy"
#define x_t4 "  the villagers are content"
#define x_t5 "  the peasants are discontent"
#define x_t6 "  the peasants are dissatisfied with your rule"
#define x_t7 "  the peasants suffer"
#define x_income "income "
#define x_fungusa "fungus availability "
#define x_herba "herb availability "
#define x_sacra "sacrifice availability "
#define x_handsofglory "hands of glory "
#define x__handsofglory " hands of glory "
#define x_congregation "congregation "
#define x_diamonda "diamond availability "
#define x_rubya "ruby availability "
#define x_saphirea "saphire availability "
#define x_emeralda "emerald availability "
#define x_endofdemoversion "end of demo version"
#define x_dragongoldmine "a dragon has been seen flying to a goldmine"
#define x_horrorgold "a horror has risen in the gold mine"
#define x_dwarfgold "the dwarves have angered the mountain of the gold mine"
#define x_theautumnishere "the autumn is here"
#define x_thewinterishere "the winter is here"
#define x_thespringishere "the spring is here"
#define x_thesummerishere "the summer is here"
#define x_merchantis "a wealthy merchant is travelling through the country. he has recently gone ashore in the west."
#define x_gev1 "the winter is unusually cold. it looks like we're in for a very harsh winter"
#define x_gev2 "the climate has suddenly become extremely cold. the people are afraid it might be the eternal fimbul winter."
#define x_gev3 "the moon has turned red. the priests say that an evil god is haunting the world"
#define x_gev4 "the inquisition has arrived"
#define x_deathhasarrived "death has arrived"
#define x_plaguehasarrived "plague has arrived"
#define x_faminehasarrived "famine has arrived"
#define x_warhasarrived "war has arrived"
#define x_anevilepidemichasstruckthepeopleofelysium "an evil epidemic has struck the people of elysium"
#define x_anevilepidemichasstruckthebeastsofelysium "an evil epidemic has struck the beasts of elysium"
#define x_turnnr "turn nr "
#define x_returntogame "return to game"
#define x_savegame "save game"
#define x_quit "quit"
#define x_quitareyousure "quit, are you sure?"
#define x_yes "yes"
#define x_noletmeplay "no, let me play"
#define x_mum "mom"
#define x_customizeworld "customize world"
#define x_largeworld "large world"
#define x_normalamountofmountains "normal amount of mountains"
#define x_normalamountofforests "normal amount of forests"
#define x_ordinary "ordinary"
#define x_done "done"
#define x_tinyworld "tiny world"
#define x_smallworld "small world"
#define x_hugeworld "huge world"
#define x_enormousworld "enormous world"
#define x_fewmountains "few mountains"
#define x_manymountains "many mountains"
#define x_fewforests "few forests"
#define x_manyforests "many forests"
#define x_darkages "dark ages"
#define x_empire "empire"
#define x_fallenempire "fallen empire"
#define x_agricultoralsociety "agricultoral society"
#define x_monarchy "monarchy"
#define x_Xismoving "%s is moving"
#define x_independentsaremoving "independents are moving"
#define x_Xsempirehasfallen "%s's empire has fallen"
#define x_Xsreignhascometoanend "%s's reign has come to an end"
#define x_end1 "the citizens mourn the loss of such a great ruler"
#define x_end2 "the citizens are sorry to lose such a just ruler"
#define x_end3 "and this to the delight of the citizens"
#define x_end4 "this citizens celebrate that the tyrrant is dead"
#define x_nocommander "no commander"
#define x_nocitadel "no citadel"
#define x_pleasewait "the earth is still void, please wait"
#define x_Xsturn "%s's turn"
#define x_haswon " has won"
#define x_loadgame "load game"
#define x_emptyslot "empty slot"
#define x_quickness "  quickness "
#define x_increasedamage "  increase damage "
#define x_nbrofattacks "  nbr of attacks "
#define x_damage "  damage "
#define x_extrahp "  extra hp "
#define x_entername "enter name"
#define x_meleecombat "melee combat  "
#define x_nbrattacks " attacks"
#define x_hitpoints "hitpoints  "
#define x_magicresistance "magic resistance  "
#define x_flying "flying"
#define x_giantsized "giant sized"
#define x_immobile "immobile"
#define x_feelsgood "feels good"
#define x_goodhealth "good health"
#define x_nearlydead "nearly dead"
#define x_seriouslywounded "seriously wounded"
#define x_lightlywounded "lightly wounded"
#define x_wounded "wounded"
#define x_thislocationcanbeusedasacitadel "this location can be used as a citadel"
#define x_soldiersmayberecruitedhere "soldiers may be reqruited here"
#define x_thislocationmakespeoplehappier "this location makes people happier"
#define x_thebuildingisdamaged "this building is damaged"
#define x_repairbuilding(X) "repair building (%d)"
#define x_created " created"
#define x_summoned " summoned"
#define x_bindingsucceded "binding succeded"
#define x_controllingsucceded "controlling succeded"
#define x_bindingfaileddemonattacks "binding failed, the demon attacks"
#define x_controllingfailed "controlling failed "
#define x_noap "no action points left"
#define x_youareengagedincombat "you are engaged in combat"
#define x_choosetargetsquare "choose target square"
#define x_youmayonlychooseanadjacentsquare "you may only choose an adjacent square"
#define x_thereisnofortificationinthatsquare "there is no fortification in that square"
#define x_yourbouldersbounceoffthewallswithoutdoinganyharm "your boulders bounce of the walls without doing any harm"
#define x_thepallisadeisnowdestroyed "the pallisade is now destroyed"
#define x_thepallisadeisbarelydamaged "the pallisade is barely damaged"
#define x_thepallisadeisstartingtofallapart "the pallisade is starting to fall apart"
#define x_thewallshavefallendown "the walls have fallen down"
#define x_thewallsarebarelydamaged "the walls are barely damaged"
#define x_thewallsarestartingtofallapart "the walls are starting to fall apart"
#define x_thisoncemagnificientbuildingisnowtotallydestroyed "this once magnificient building is now totally destroyed"
#define x_thewallsareseriouslydamaged "the walls are seriously damaged"
#define x_worldnews "world news"
#define x_choosecharacterforcomputerplayer "choose character for computer player "
#define x_player "player "
#define x_chooseyourcharacter " choose your character"
#define x_warlord "warlord"
#define x_mage "mage"
#define x_priest "priest"
#define x_nonhumans "non humans"
#define x_baron "baron"
#define x_barbarian "chef barbare"
#define x_maharaja "maharaja"
#define x_senator "senator"
#define x_trollking "roi troll"
#define x_orcwarlord "orque maŒtre de guerre"
#define x_dragonlord "seigneur dragon"
#define x_dwarfking "roi nain"
#define x_elfqueen "reine elfe"
#define x_elfking "roi elfe"
#define x_necromancer "necromancien"
#define x_demonologist "d‚monologiste"
#define x_warlock "ensorcelleur"
#define x_enchanter "enchanteur"
#define x_cardinalofel "cardinal de el"
#define x_priestessofbaal "seigneur de baal"
#define x_witch "sorcier"
#define x_shaman "shaman"
#define x_druid "druide"
#define x_a "un "
#define x_evnt1 "a hero has appeared in one of your cities"
#define x_evnt2 "a hero has appeared. the villagers are totally astonished by this unexpected appearance"
#define x_evnt3a "has experinced some unaturally bad dreams"
#define x_evnt3b "has experinced many unaturally bad dreams and is a little nervous"
#define x_evnt3c "has horrible dreams quite frequently and is becoming increasingly nervous"
#define x_evnt3d "has got serious nightmares"
#define x_evnt3e "has now experienced it's own death in a dream. the "
#define x_evnt3f " is really down, always believing the next hour will be its death."
#define x_evnt4 "a group of mercenaries offers to serve you"
#define x_evnt5a "some of your miners have started a revolt"
#define x_evnt5b "some of your citizens have started a revolt"
#define x_evnt5c "some of your villagers have started a revolt"
#define x_evnt6 "you have received a holy warrior to aid you in your holy mission"
#define x_evnt7a "one of your cities has been bombarded"
#define x_evnt7b "one of your towers has been bombarded"
#define x_evnt7c "one of your castles has been bombarded"
#define x_evnt8a "an old weapon master has appeared in one of your towns"
#define x_evnt8b "an old weapon master has appeared in one of your villages"
#define x_evnt9 "the hero has finally decided to join you"
#define x_offersyouhisservice " offers you his service"
#define x_evnt14 "the inquisition has arrived to punish all infidels"
#define x_evnt15 "the rakshasa has devoured one of your elephants"
#define x_evnt16 "the rakshasa has left you"
#define x_evnt17 "you obviously cannot handle a war. your mother has come to take charge."
#define x_msg0 "no action points left"
#define x_msg1 "engaged in combat"
#define x_msg2 "not enough herbs"
#define x_msg3 "the commander is insane"
#define x_msg4 "not enough fungus"
#define x_msg5 "not enough sacrifices"
#define x_msg6 "canceled"
#define x_msg7 "not enough money"
#define x_msg8 "the building is partly repaired"
#define x_msg9 "the building is repaired"
#define x_msg10 "the colossus comes to life"
#define x_msg11 "the world is getting warmer"
#define x_msg12 "the autumn is extended"
#define x_msg13 "the world is getting colder"
#define x_msg14 "nothing happens"
#define x_msg15 "not enough dead here"
#define x_msg16 "you may not build a temple here"
#define x_msg17 "no mine here"
#define x_msg18 "this mine is already occupied"
#define x_msg19 "wrong terrain"
#define x_msg20 "you bound an elemental"
#define x_msg21 "no elemental to bind here"
#define x_msg22 "cannot use items"
#define x_msg30 "this item is cursed"
#define x_choosescenario "choose scenario"
#define x_trollwars "troll wars (3 players)"
#define x_theempire "the sundering (2 players)"
#define x_gamespeedisnowveryfast "game speed is now very fast"
#define x_gamespeedisnowfast "game speed is now fast"
#define x_gamespeedisnownormal "game speed is now normal"
#define x_gamespeedisnowslow "game speed is now slow"
#define x_gamespeedisnowveryslow "game speed is now very slow"
#define x_nocommanderhere "no commander here"
#define x_notyourcommander "not your commander"
#define x_youcanonlymoveonesquareatatime "you can only move one square at a time"
#define x_thecommanderisinsaneanddontwanttomove "the commander is insane and don't want to move"
#define x_thecommanderisengagedincombat "the commander is engaged in combat"
#define x_cantmoveintoawatersquare "can't move into a water square"
#define x_thecommanderisimmobile "the commander is immobile"
#define x_independents "independents"
#define x_specialmonsters "special monsters"
#define x_randomworld "random world"
#define x_customizedworld "customized world"
#define x_scenario "scenario"
#define x_playersettings "player settings"
#define x_1humanplayer "1 human player"
#define x_2computercontrolledplayers "2 computer controled players"
#define x_randomcomputerplayers "random computer players"
#define x_thecomputerplayersarebeginners "the computer players are beginners"
#define x_nonrandomcomputerplayers "non random computer players"
#define x_humanplayers " human players"
#define x_1computercontrolledplayer "1 computer controled player"
#define x_computercontrolledplayers " computer controled players"
#define x_thecomputerplayersarewhimps "the computer players are whimps"
#define x_thecomputerplayersarebeginners "the computer players are beginners"
#define x_thecomputerplayersareveterans "the computer players are veterans"
#define x_thecomputerplayersareexperts "the computer players are experts"
#define x_thecomputerplayersarethegodsreborn  "the computer players are the gods reborn"
#define x_chooseyourvictims "choose your victims"
#define x_chooseyourvictim "choose your victim"
#define x_peopleareavailableassacrifices " people are available as sacrifices"
#define x_onlyonepersonavailabletobesacrificed " only one person available to be sacrificed"
#define x_nosacrificesavailable " no sacrifices available"
#define x_summonandbindimp "summon and bind imp  "
#define x_nosacrifice "no sacrifice"
#define x_smallsacrifice "small sacrifice"
#define x_normalsacrifice "normal sacrifice"
#define x_hugesacrifice "huge sacrifice"
#define x_flood "flood"
#define x_burnforest "burn forest"
#define x_constructsiegetower "construct siege tower ("
#define x_buildoutpost "build outpost ("
#define x_buildtower "build tower ("
#define x_raiselevies "raise levies"
#define x_trainsoldiers "train soldiers"
#define x_lifeforce " lifeforce "
#define x_healforest "heal forest"
#define x_healmen "heal men"
#define x_extendsummer "extend summer"
#define x_youmaybuytemplars "you may buy templars"
#define x_elmightgrantyouaholywarriorsoon "el might grant you a holy warrior soon"
#define x_blessarea "bless area"
#define x_blessmen "bless men"
#define x_buildtemple20 "build temple (20)"
#define x_callriders "call riders"
#define x_money " money "
#define x_youdonothaveanyfungiavailable " you don't have any fungi avalable"
#define x_youhaveonefungusavailable " you have one fungus available"
#define x_youhave " you have "
#define x_fungiavailable " fungi available"
#define x_divinate "divinate"
#define x_youdonothaveanyherbsavailable " you don't have any herbs available"
#define x_youhaveoneherbavailable " you have one herb available"
#define x_herbsavailable " herbs available"
#define x_youhave1handofglory " you have 1 hand of glory"
#define x_pres1 " can't feel the presence of any dead"
#define x_pres2 " feels a weak presence of the dead"
#define x_pres3 " feels the presence of the dead"
#define x_pres4 " feels a strong presence of the dead"
#define x_pres5 " is overwhelmed by the presence of the dead"
#define x_isassaneaspossible " is as sane as possible"
#define x_isquitesane " is quite sane"
#define x_isjustabitinsane "is just a bit insane"
#define x_feelsslightlymentalyunstable " feels slightly mentaly unstable"
#define x_feelsmentalyunstable "feels mentaly unstable"
#define x_ishavingtroubletoholdontoreality " has trouble holding on to reality"
#define x_isquiteinsane "is quite insane"
#define x_ssanityislonggone "'s sanity is long gone"
#define x_henowhasoneofhisrarelucidmoments "he now has one of his rare lucid moments"
#define x_isutterlyinsane " is utterly insane"
#define x_raisedead "raise dead"
#define x_usehandsofglory "use hands of glory"
#define x_spellfailed "spell failed"
#define x_spellsucceded "spell succeded"
#define x_summonminorundeadX "summon minor undead (%d)"
#define x_summonmajorundeadX "summon major undead (%d)"
#define x_transformyourselfintoavampireX "transform yourself into a vampire (%d)"
#define x_transformyourselfintoalichX "transform yourself into a lich (%d)"
#define x_castdarkknowledgeX "cast dark knowledge (%d)"
#define x_witherwoodX "wither wood (%d)"
#define x_summonandbinddemonlord "summon and bind demon lord  "
#define x_summonandbindgreaterdemon "summon and bind greater demon  "
#define x_summonandbindlesserdemon "summon and bind lesser demon  "
#define x_summonanoldoneX "summon an old one (%d)"
#define x_summonmajorcreatureX "summon major creature (%d)"
#define x_summonminorcreatureX "summon minor creature (%d)"
#define x_useaminimumoffungus "use a minimum of fungus"
#define x_useanormaldose "use a normal dose"
#define x_usethefungusfreely "use the funus freely"
#define x_callwinterX "call winter (%d)"
#define x_callthefimbulwinterX "call the fimbul winter (%d)"
#define x_armageddonX "armageddon (%d)"
#define x_makeapunysacrificeX "make a puny sacrifice (%d)"
#define x_makeanicesacrificeX "make a nice sacrifice (%d)"
#define x_makeanawesomesacrificeX "make an awesome sacrifice (%d)"
#define x_invokebaalX "invoke baal (%d)"
#define x_cursetheland "curse the land"
#define x_callplagueX "call plague (%d)"
#define x_cursethebeastsX "curse the beasts (%d)"
#define x_callearthquakeX "call earthquake (%d)"
#define x_constructguardianX "construct guardian (%d)"
#define x_constructgargoyleX "construct gargoyle (%d)"
#define x_constructnecrowormX "construct necro worm (%d)"
#define x_animatearmourX "animate armour (%d)"
#define x_animateswordX "animate sword (%d)"
#define x_constructgolemX "construct golem (%d)"
#define x_constructguardianX "construct guardian (%d)"
#define x_constructgargoyleX "construct gargoyle (%d)"
#define x_constructnecrowormX "construct necro worm (%d)"
#define x_animatearmourX "animate armour (%d)"
#define x_animateswordX "animate sword (%d)"
#define x_constructgolem "construct golem"
#define x_chooseanadjacentsquare "choose an adjacent square"
#define x_gol1 "construct flesh golem (%d)"
#define x_gol2 "construct wood golem (%d)"
#define x_gol3 "construct ice golem (%d)"
#define x_gol4 "construct clay golem (%d)"
#define x_gol5 "construct stone golem (%d)"
#define x_gol6 "construct iron golem (%d)"
#define x_gol7 "construct onyx golem (%d)"
#define x_gol8 "construct crystal,gold golem (%d)"
#define x_gol9 "construct oak golem (%d)"
#define x_summonyoungdragonsX "summon young dragons (%d)"
#define x_summonancientdragonsX "summon ancient dragons (%d)"
#define x_summondragonsXtoX "summon dragons (%d to %d)"
#define x_rubyXX " you have %d rubies  income %d"
#define x_diamondXX " you have %d diamonds  income %d"
#define x_saphireXX " you have %d saphires  income %d"
#define x_emeraldXX " you have %d emeralds  income %d"
#define x_bindelemental5 "bind elemental (5)"
#define x_createelemental "create elmental ("
#define x_summonelementalbeing "summon elemental being ("
#define x_summongiant "summon giant ("
#define x_summonelementallord "summon elemental lord("
#define x_userubies "use rubies"
#define x_usediamonds "use diamonds"
#define x_usesaphires "use saphires"
#define x_useemeralds "use emeralds"
#define x_scrying "scrying ("
#define x_projectnightmares "project nightmares ("
#define x_possession2 "possession ("
#define x_lesserspiritattack "lesser spirit attack ("
#define x_greaterspiritattack "greater spirit attack ("
#define x_sh1 "the victim has now experinced some unaturally bad dreams"
#define x_sh2 "the victim has now experinced many unaturally bad dreams and is a little nervous"
#define x_sh3 "the victim now has horrible dreams quite frequently and is becoming increasingly nervous"
#define x_sh4 "the victim now has nightmares constantly and is very nervous"
#define x_sh5 "the victim has now experienced it's own death in a dream. the %s is really down always believing the next hour will be its death."
#define x_youmanagedtopossessthe "you managed to possess the "
#define x_thevictimjustmanagedtoresistyourattempt "the victim just managed to resist your attempt"
#define x_thevictimresistedyourattemptwithgreatease "the victim resisted your attempt with great ease"
#define x_thevictimresistedyourattempt "the victim resisted your attempt"
#define x_summonsmalleranimalsX "summon smaller animals"
#define x_summonforestbeingsX "summon forest beings"
#define x_summonmountainbeingsX "summon mountain beings"
#define x_summonjunglebeingsX "summon jungle beings"
#define x_summonguardianoftheforestX "summon guardian of the forest"
#define x_summonlegendarybeingsX "summon legendary beings"
#define x_healforestX "heal forest (%d)"
#define x_summonfireelemental "summon fire elemental"
#define x_extendsummer "extend summer"
#define x_summonairelemental "summon air elemental"
#define x_extendautumn "extend autumn"
#define x_summonwaterelemental "summon water elemental"
#define x_extendwinter "extend winter"
#define x_summonearthelemental "summon earth lemental"
#define x_extendspring "extend spring"
#define x_vamp1 "your dreams have come true, you now have eternal life and increadible strength"
#define x_vamp2 "what is the point of being necromancer if you can't live a great many times"
#define x_lich1 "you dreams have become reality, you now have eternal life and power beyond imagination"
#define x_yourgodhaskilledyouforahighergoal "your god has killed you for a higher goal"
#define x_baalhasincarnatedinyourbody "baal has incarnated in your body"
#define x_choosealocation "choose a location"
#define x_orcus "the war with death (4 players)"
#define x_chooseasquare "choose a square"

#define x_orcusstory "

the war with death
-
in the times after the fall of the empire the
victorious archmage pravus failed in an attept
to summon and bind orcus, the prince of death
himself. the demon destroyed pravus and ruined
the realm already torn by the four horsemen.

the archdemon called his minions to war.
humankind were to suffer and elysium were to
become the throne of orcus, the tenth hell.
-
but two magicians, an ancient priestess of the
old ones and the successor of the late
iphagenia came to believe that the demonlord
was vulnerable to the forces of four differing
magics.

but orcus thought otherwise
-
he thought of death


the war came to be known as

- the war with death -
"
/* ------- Line length ------------------------ */

#define x_theempirestory "
the sundering


in the late days of the empire the emperor
heliogalbalus made an offering to baal.
this was a miscalculated political action.
the priestess iphagenia of the old faith
would aid heloigalbalus in the war with the
barbarian leader harod.

this was unheard of and the bishops of el
protested. but protests gave them nothing
and the cardinal justus swore to bring the
empire down. he made an alliance with the 
archmage pravus and tried to bring down the
apocalypse on elysium.

the emperor was warned by his augurs who
advised him to take control of the great
temple in the capital to prevent the
priests from bringing down the apocalypse.

but the action was not enough. in time the
four horsemen ravaged the empire and
destroyed the capital. the emperor was killed
and iphagenia crucified.
the archmage pravus disposed of the bishops
and climbed the throne of the broken empire
and a reign of terror followed in elysium.

the time of the downfall is now known as
the sundering. 
"

/* ------- Line length ------------------------ */
#define x_trollwarsstory " 
troll wars

in ancient times there were no humans in
elysium. though elves and dwarves were common
the trolls were the undisputed rulers of the
realm.

forest trolls competed with the elves and were
successful due to their size and regenerative
abilities.

in the mountains the trolls enslaved a small
race called goblins. with the help of the
goblins mines were dug and dwarves expelled
from the riches in the north.

but then arrived man.

one of the first warlords of the elysium
gathered the broken peoples and told them to
battle the trolls. the man called himself
sir conrad and was the first successful human
leader in the history of elysium.

the forest trolls were hunted down and the
dwarves could reclaim one of their goldmines.

then the trolls reacted.

a king rose among the trolls and he
called for his horrible mother to aid him.
the two of them led the trolls to war against
the humans, elves and dwarves of elysium.


this time was knows as the troll wars.

"


#define x_introstory "
conquest of elysium ii 

version 2.0 (french)


programming

johan karlsson


graphics

kristoffer osterman


official french distributor

la terre du milieu
tel 04 50544977
fax 04 50544994


german distributor

thorsten butschke
tel,fax 07151 67431
"



#endif


