DMute V1.1 - Editing Guide
--------------------------

This is just a few notes on editing/creating new dungeons with DMute.

1) Currently PC/ST files have to kept separate as the file format differs
significantly.

2) Altering the initial level (Hall of Champions) is not recommended other
than removing/altering objects from the characters, and what's beyond the
initial portcullis.

3) The levels don't 'stack' directly on top of each-other. Be very careful
when adding new sets of stairs so that they line up with each other. A
similar warning goes for making sure that there's not a wall directly
below a pit!

4) Finished Dungeon.dat files should be distributed with a 'dungeon.txt'
file outlining basic information about the dungeon for others to view.

5) The only 'scripted' finish is to kill Chaos. This obviously requires 
advanced characters, so for small dungeons you should create a new aim,
e.g. finding a specified object.


