       Installing UIS III with your name and serial number

Before you can begin to use UIS III, you will need to install it 
with your name and serial number. To do this, simply insert your 
UIS III master disk into drive A. Double click on the drive A icon 
to show a directory of this disk. You will see program named 
INST_UIS.PRG. Double click on this program. When it is done 
loading, you will see a dialog box with two lines for entry. The 
first line is for your name. After you have entered your name in 
the space provided, press the down arrow key and enter the serial 
number that is printed on the UIS III disk label. When the serial 
number is entered, you may click on the Install button at the 
bottom of the dialog box. Doing so will write your name and serial 
number to the UIS_III.DAT file and convert it into a .PRG file. 
This file may then be copied to your AUTO folder.

                         About the disk
This UIS III master disk is not totally formatted. In order to 
speed up our copy process, only tracks that contain information 
are formatted. Since you should not use the master disk for 
any other purpose, having only the first 50 or so tracks formatted 
presents no problem. However, if you try to copy the disk with a 
disk to disk copy procedure, it will fail. The proper way to make 
a backup of this disk is to lasso the files on the desktop, and 
drag them to the window of the target disk.

         Fixes and changes made to UIS III in version 3.1
There was a problem with UIS III and the AHDI hard drive software 
from Atari. With the Atari program installed, UIS III would in 
some cases not boot properly from the AUTO folder of the hard 
drive. When this happened, UIS would not come up when called. 
Instead, the regular GEM Item Selector would come up. This problem 
has been corrected. 

Another problem has to do with some minor incompatibilities with 
certain programs. It has to do with a new feature of UIS III. UIS 
III will, if there is sufficient memory in the system, save the 
screen beneath itself. When it does this, no redraw of the 
underlying windows is required when UIS III leaves the screen. 
However, some programs, after having called the item selector, 
assume that there will always be a redraw required, and so wait 
until the redraw request is issued. Since there is no redraw 
coming from UIS III, these programs will wait forever, seemingly 
locked up.

In order to correct for this problem, a minor change was made in 
version 3.1 that allows this feature to be turned off or on. If a 
program locks up after having called UIS III, it is probably due 
to the aforementioned problem. To turn off background save, go to 
the options menu (click on the words "Universal III" at the top of 
the UIS III dialog box). When the options menu appears, click on 
the words "Universal Item Selector III" at the top of the menu. 
This line of text will then turn dark, letting you know that UIS 
III will no longer save its background. The next time UIS III 
comes up, its background will not be saved, and a normal redraw of 
the underlying windows will be required. To restore the background 
save feature, just click on the line of text again. The current 
state of the feature is saved along with the other options 
when the "Save defaults" button is clicked.

Finally, the UIS III dialog box may be repositioned anywhere on 
the screen. However, when saving the UIS III defaults, the current 
position of the UIS III dialog box on the screen was not saved 
along with the other options as it should have been. This has been 
corrected.


         Fixes and changes made to UIS III in version 3.2
Added partial compatibility to the TT system. Allows UIS III to 
run on a TT, provided it is not booted from the auto folder. A 
final fix to this will appear in version 3.3

         Fixes and changes made to UIS III in version 3.3
Version 3.3 of the Universal Item Selector has quite a few improve-
ments over older versions and is now more compatible and versitile.

First, UIS is now compatible with Atari's Mega STe and TT series of 
computers. Because the TT supports such a wide array of screen sizes 
(requiring wide arrays of memory), the UIS 'Show Text' routine will 
not use anything over 80x25 characters for its text display.

Second, UIS is now compatible with CodeHead Software's CodeKeys and
other keyboard macro programs.

Third, UIS now supports devices from A: to Z: (for MetaDOS and OS-M 
users) with up to three columns of drive buttons.

Fourth, UIS can call Double Click Software's DC SHOW modules. To use
any of the modules (you must have DC SHOWER or the DC SHOW routines 
included with DC DESKTOP installed), [left mouse button down] drag a 
filename to the 'P' button in the lower left hand corner of the UIS 
window, and select 'Show' from the alert box. DC SHOWER will be 
called and process your file choice.

NOTE: If you are in the middle of a memory intensive program, there 
may not be enough RAM left for a DC SHOW module to work properly 
(e.g., if there isn't 32K of RAM available, you probably won't be 
able to view a picture using DCSHOWPIC). If this is the case, DC 
SHOW will pass control back to UIS and the built-in UIS text show 
routine will take over - which will give you a lot of garbage if you 
wanted to look at a picture, or to unARC an ARCed file.

Last, UIS 3.3 supports Atari's Cookie Jar protocol. If you know how 
to look for cookies, UIS's cookie is the string "UIS3" followed by a 
longword pointer to UIS's variables, the first four of which may 
prove useful to programmers (a text file describing the use of 
these values is available on GEnie, for those interested).

                        N E W    F E A T U R E S

* You can vertically resize the UIS dialog to the maximum height of
your monitor's screen.

* UIS now gives you access to 28 user-definable filename extensions.

* You no longer have to drag filenames to the COPY, MOVE, RENAME and 
DELETE buttons - you now can select a file(s) and [left mouse 
button] click on the COPY, MOVE, RENAME and DELETE buttons. Or you 
can select your file(s) and use the keyboard command to COPY, MOVE, 
RENAME and DELETE.

* UIS now has Keyboard commands for most file operations.

         Fixes and changes made to UIS III in version 3.32
The filename extension pop-up menu did not appear correctly if small 
text was selected for the main file window. This has been corrected. 

The blinking cursor can be set to non-blinking by pressing [control] 
+ [=]. This setting is saved along with all the others from the 
options menu.
    
There is now another set of 10 quickpaths available. This alternate 
set is accessed by holding either shift key when setting or choosing 
a quickpath. For instance, holding [control]+[alt] and pressing F10 
will save the current path in the original number 10 slot, while 
holding [control]+[alt]+[shift] and pressing F10 will save the 
current path to the new number 10 slot. To access the new number 10 
path, hold [shift] and press F10. To use the new set with the mouse, 
hold the shift key when clicking on the 'Directory:' line. This will 
bring up the alternate set into the file window.


