Message : 76 [Open] 12/22/92 From : Hms To : All Subject : Jaguar Sig(s) : 11 It must be Christmas :-) We've just taken deliver of a Jaguar development system. Regards, Rob @ HMS Message : 91 [Open] 2/2/93 From : Hms To : All Subject : Jaguar Sig(s) : 11 A couple of questions about the Jaguar: 1. We seem to have some kind of monitor conflict with Jeff Minter's demos. There is something there but the sync is all screwed up. Any ideas? 2. If we install the latest ROMs (which I guess are needed to use the TT development system), then will we still be able to use the PC tools? 3. How much RAM is fitted to Felix? 4. Are any tools available for converting from other picture formats (e.g. DPaint 256 colour) to CRY format? That's all for now. Regards, Rob. Message : 92 [Open] 2/5/93 From : John Skruch To : Hms Subject : #91 Jaguar Sig(s) : 11 jeff's stuff was ntsc. Perhaps that is the problem. felix has 1mb of ram. That is the same as production machines. the TT roms work only for the TT. The TT tools are more complete. the TT tools include graphics file converters like TIF to CRY. regards. John S. Message : 93 [Open] 2/5/93 From : John Skruch To : Hms Subject : #91 Jaguar Sig(s) : 11 The simplest fix is to adjust the verticle hold on your monitor. Did the other programs in the example folder work ok? If the monitor adjust did not help then do the following: In VIDINIT: N_VP EQU 523 ADD 100 N_VDB EQU N_VBE+26 ADJUST THE 26 TO TASTE N_VBB EQU MAKE BIGGER Message : 94 [Open] 2/12/93 From : Hms To : John Skruch Subject : #92 Jaguar Sig(s) : 11 Thanks John, I'll download the utilities. I managed to get most of the demos working by reassembling with a different value in the video clock. Having it appeared to work. We're going to need some more information on this if we start a real project. Regards, Rob. Message : 95 [Open] 2/12/93 From : Hms To : John Skruch Subject : #93 Jaguar Sig(s) : 11 We got them all working by changing the video clock to half it's value as supplied in the source. They all worked but the picture only occupied half the screen across. Regards, Rob. Message : 96 [Open] 2/19/93 From : John Skruch To : All Uk Jaguar Devel Subject : Gulam Sig(s) : 11 Gulam is mapped to a US keyboard. We are looking into a modify file to give you to map it to your keyboard. In the meantime, us the # key to get a \ and use your pound sterling key to get a #. regards......John S. Message : 97 [Open] 2/19/93 From : Joe Jared To : Anyone With A Clue Subject : Quad type display. Sig(s) : 11 Recently I've been running the demos to get a clue about the system myself, and during the process, my display appears to be broken into 4 quadrants, where each quadrant has the appearance of a full screen from what I remember of the November conference demonstrations. Anyway, the system is still usable during this part of the learning curve, but if someone has an idea about how to get rid of this undocumented non-feature it would be appreciated. I noticed that someone else mentioned monitor problems and haven't yet tried that, but they may be different problems. Message : 98 [Open] 2/19/93 From : John Skruch To : Joe Jared Subject : quad display Sig(s) : 11 the jumpers on the timex card were set incorrectly. a fax to Ef is on its way that shows the correct jumper setup. regards.....John S. Message : 100 [Open] 2/22/93 From : Hms To : John Skruch Subject : #98 quad display Sig(s) : 11 What do these jumpers do exactly? Regards, Rob @ HMS Message : 101 [Open] 2/22/93 From : John Skruch To : Hms Subject : #100 quad display Sig(s) : 11 the jumpers connect wires together. regards.....John S. Message : 102 [Open] 2/23/93 From : Joe Jared To : John Skruch Subject : #101 quad display Sig(s) : 11 That explains much... LEDS D1..D3 are always on D4 is always off The LED pack does not appear to have any consistant output. Current Jumper settings on the mother board: JP5 1 JP2 1 JP3 0 JP4 0 JP9 0 JP6 0 JP7 1 JP8 1 ; Communications card: JP1 the right most pins are jumpered. ; Joystick Interface Jumpered pins: ; JP2-3 JP1-4 ; ; EPROM card: .XX (XX denotes jumpered position) .XX ; XX. (Bank 0) Jaguar Rom Card. Rom and 32bit are jumpered, JP1 is open ; Symptoms: (Without the Jaguar Rom card installed) The bottom 2 leds on the led pack are on, but the other leds are not consistant. Bringing up the debugger RDBJAG requires usage of a wand, walking around the machine 3 times, and something else... ; (With the Jaguar Rom card installed) All LED's on the LED pack are on, and no response from Felix. (Waiting into infinity) Message : 103 [Open] 2/24/93 From : Joe Jared To : Madmac Developers Subject : Case sensitive? Sig(s) : 11 Are there any plans to make MadMac case insensitive? It's not a real big deal, but would be nice to know that APPLE == ApPle, since I personally plan on not having identical variables. Message : 104 [Open] 2/24/93 From : John Skruch To : Joe Jared Subject : #103 Case sensitive? Sig(s) : 11 there are no plans to modify MADMAC at this time. There are too many more critical items for us to spend our time on. Regards....JS Message : 105 [Open] 2/25/93 From : Hms To : John Skruch Subject : #101 quad display Sig(s) : 11 Very funny :-) Message : 110 [Open] 3/2/93 From : John Skruch To : Rebellion Subject : #109 where's help file? Sig(s) : 11 Help can be accessed by pressing Return at a prompt or the letter H. If you are using an ST the help key also works. Regards..JS Message : 116 [Open] 3/5/93 From : John Skruch To : All Subject : BLITTER Sig(s) : 11 MAKE SURE IF YOU ARE DOING BLITS OF LESS THAN 8BITS/PIXEL THAT YOU SET THE DSTEN BIT IN THE BLITTER COMMAND REGISTER. ALWAYS ADD THE FOLLOWING LINE OF CODE AT THE START OF YOUR PROGRAM: MOVE.L #$00020002, G_END IF G_END IS NOT DEFINED IN JAGUAR.INC IT IS AT $D0210C. Message : 118 [Open] 3/10/93 From : Joe Jared To : All Subject : Huffman Compression Engine Sig(s) : 11 The huffman compression engine is now ported over to the Atari ST/TT, and RSN there will be an object file to allow this compression to be used on both the Jaguar and in other software developer's utilities. If anyone would like to kill some time, testing the compression utility and trying to break it would be appreciated. When complete it will be a Free utility for Atari developers. Message : 124 [Open] 3/20/93 From : Joe Jared To : All Subject : .Quad alignment Sig(s) : 11 I noticed something that probably should make sense anyways, but thought I'd spout it out... During the developement of the compression engine, I noticed that the timings were unstable, even with '.even' alignment. As an experiment, I made sure that all important loops were padded as necessary with NOP, and got a more consistant timing of the process. If there is going to be any further developement on MADMAC, I'd like two features added, under the following guidelines: '.quad' or '.align #' if '.quad' and in the .text segment take one of 2 actions. If not already even aligned, error out with 'uneven memory, place ".even" at an appropriate place. If the memory is not Quad aligned, then place the following line in its place dc.l $4e71 ; nop for align 4 If '.quad' is encountered in the .data segment, add dc.b 0, and dc.w 0 as needed to provide this alignment factor, and lastly, if in .bss, ds.b # where # is the number of bytes needed to force quad alignment. Doing this by hand was a royal pain, and I see a 5%+ improvement in speed by adding this feature to MADMac. The second suggestion has to do with Jaguar compatibility. I don't see any option to provide 'phrase' alignment, and this too might help. Maybe 2 birds could be killed with one stone, where a Macro QUAD Align 4 endm could fill in the quad gap. The most important detail to this alignment is that in .text that nop is placed where needed. Message : 125 [Open] 3/23/93 From : Joe Jared To : All Subject : LZJAG026.lzh Sig(s) : 11 The Jaguar version is now ready. Also enclosed is Makeraw, which may actually be unnecessary if raw binary files can be encluded.