203-207 the value between items separated in a PRINT statement by com- mas -- such as PRINT AS, LOOP, C(12) -- not by the TAB key spacing. The minimum number of spaces between TABS is three. If you POKE 201,2, it will be treated as four spaces, and POKE 201,1 is treated as three spaces. POKE 201,0 will cause the system to hang when it encounters a PRINT statement with commas. To change the TAB key settings, see TABMAP (locations 675 to 689; $2A3 - $2B1). PTABW is not reset to the default value by pressing RESET or changing GRAPHICS modes (unlike TABMAP). PTABW works in all GRAPHICS modes, not merely in text modes. The size of the spaces between items depends on the pixel size in the GRAPHICS mode in use. For example, in GR.0, each space is one character wide, while in GR.8 each space is one-half color clock (one dot) wide. 203-207 CB-CF .... Unused by either the BASIC or the Assembler cartridges. 208-209 D0-D1 .... Unused by BASIC. The only time I have seen any of these unused locations in use is in COMPUTE! (March 1982 and October 1981), when they were used for user sort routines, and in ANTIC (June 1982), where they were used as flags in a graphic demonstration. The bytes from 203 to 209 ($CB to $D1) are the only page zero bytes uncontestably left free by BASIC. 210-211 D2-D3 .... Reserved for BASIC or other cartridge use. Locations 212 to 255 ($D4 to $FF) are reserved for the floating point package use. The FP routines are in ROM, from locations 55296 to 57393 ($D800 to $E031). These page zero locations may be used if the FP package is not called by the user's program. However, do not use any of these locations for an interrupt routine, since such routines might occur during an FP routine called by BASIC, causing the system to crash. Floating Point uses a six-byte precision. The first byte of the Binary Coded Decimal (BCD) number is the exponent (where if BIT 7 equals zero, then the number is positive; if one, then it is negative). The next five bytes are the mantissa. If only that were all there was to it. The BCD format is rather complex and is best explained in chapter eight of De Re Atari. 212-217 D4-D9 FR0 Floating point register zero; holds a six-byte internal form of the FP number. The value at locations 212 and 213 are used to return a two-byte hexadecimal value in the range of zero to 65536