583-622 printer suffers from this malady as well) happens when your drive times out, or the timer value reaches zero. This has been cured by the new OS "B" version ROMs. 583-622 247-26E LINBUF Forty-byte character line buffer, used to temporarily buffer one physical line of text when the screen editor is moving screen data. The pointer to this buffer is stored in 100, 101 ($64, $65) during the routine. 623 26F GPRIOR Priority selection register, shadow for 53275 ($D01B). Priority options select which screen objects will be "in front" of others. It also enables you to use all four missiles as a fifth player and allows certain overlapping players to have different colors in the areas of overlap. You add your options up as in location 559, prior to POKEing the total into 623. In this case, choose only one of the four priorities stated at the beginning. BAK is the background or border. You can also use this location to select one of GTIA GRAPHICS modes nine, ten, or eleven. Priority options in order Decimal Bit Player 0 - 3, playfield 0 - 3, BAK (background) 1 0 Player 0 - 1, playfield 0 - 3, player 2 - 3, BAK 2 1 Playfield 0 - 3, player 0 - 3, BAK 4 2 Playfield 0 - 1, player 0 - 3, playfield 2 -3, BAK 8 3 Other options Four missiles = fifth player 16 4 Overlaps of players have 3rd color 32 5 GRAPHICS 9 (GTIA mode) 64 6 GRAPHICS 10 (GTIA mode) 128 7 GRAPHICS 11 (GTIA mode) 192 6, 7 It is quite easy to set conflicting priorities for players and playfields. In such a case, areas where both overlap when a conflict occurs will turn black. The same happens if the overlap option is not chosen. With the color/overlap enable, you can get a multicolor player by combining players. The Atari performs a logical OR to colors of players 0/1 and 2/3 when they overlap. Only the 0/1, 2/3 combinations are allowed; you will not get a third color when players 1 and 3 overlap, for example (you will get black instead). If player one is pink and player 0 is blue, the overlap is green. If you don't enable the overlap option, the area of overlap for all