AUTHOR'S PREFACE (D:) Disk Drive (F:) Screen Editor (S:) Display (K:) Keyboard (P:) Printer (C:) Cassette (R:) RS-232 interface. (Don't confuse this with (R) for Read.) The context should be obvious. (number) e.g. (708) Shadow Register. This is a RAM register which corresponds to a ROM register in one of the special Atari chips such as GTIA or POKEY. The shadow location is the address you use to PEEK and POKE values. These shadow locations are polled by the hardware addresses 30 times a second at every stage two VBLANK interval, and the values used are transferred to the hardware locations for use. In order to effect any "permanent" change to the hardware location, you have to use the shadow register in BASIC (of course, every change is negated when you turn the machine off!). Only machine language is fast enough to use the hardware addresses directly. For example, location 54273 is for character control. It polls location 755 to see if the screen characters are to be normal, inverse, or upside- down. To change the characters, you POKE location 755--the shadow --not 54273. If you POKE 54273, you will get the desired effect--for 1/60 of a second! As mentioned above, you can use the hardware addresses directly in machine language, but not in BASIC. It's just too slow. Sometimes, where most appropriate, a hexadecimal number will be displayed and the decimal number put in parentheses. The context should be obvious concerning which is a shadow or a decimal number. (* letter) refers to a source in the case of a conflicting location or explanation. See the source below. ($number) refers to a hexadecimal (also called hex) number (i.e.: $D40E). I also refer to "pages" in memory. Pages are sections of 256 bytes ($100) of memory which end with 00 (i.e.: $E200, $C000, $600). Four pages ($400) equals 1024 bytes or 1K (kilobyte) of memory. GLOSSARY ANTIC, CTIA AND GTIA, PIA, POKEY: Special Atari chips controlling the 400/800's graphics, color and screen resolution, controller jacks and sound, respectively. Located in ROM, locations 53248 to 54783. ANTIC also processes the Non- Maskable Interrupts and POKEY processes the Interrupt Requests. These chips, along with the 6502 microprocessor which runs the rest of the Atari, are housed inside your computer, protected by