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April 25, 2002  





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About AtariAge
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AtariAge is dedicated to bringing you the latest Atari news, providing support for the Atari community, and maintaining an extensive historical archive. The site has been featured on Salon.com, CNN.com, Videogames.com, CNet's Gamecenter, on the national cable channel TechTV, and in print in Entertainment Weekly, the Austin Chronicle and eBay Magazine.

AtariAge began in May of 1998 with the name Atari 2600 Nexus, basically as a collection of links to other Atari 2600 sites. Over the years, it grew to contain original content and news thanks to the help of a supportive Atari community. In early 2001, the site was redesigned from the ground up. It was then relaunched as AtariAge in April 2001, featuring a better design and expanded coverage.

Here you can see the evolution of the site. Unfortunately, We no longer have a screenshot of version 1.0, but it wasn't much to look at and bears little resemblance to the site today. AtariAge is in a constant state of development and expansion, and we hope to support the Atari community for many years to come.

- AtariAge Staff


Staff:

Albert Yarusso: 
Editor, Designer, Programmer
Albert Yarusso "From my first experience playing Star Raiders on an Atari 800 back when the personal computer revolution was young, I always envisioned writing games for a living. I finally had that dream fulfilled when I landed a job at Looking Glass Technologies (sadly, no longer in business) followed by a three year stint at Ion Storm as a programmer on Deus Ex. While at Looking Glass I ended up working with Rex Bradford, the man responsible for programming The Empire Strikes Back (among others) for the Atari 2600. This was a game responsible for sore thumbs on many occasion, and it was meeting Rex that inspired me to start collecting for the Atari 2600. My initial goal was just to play all the Atari 2600 carts I couldn't afford as a kid (nearly all of them!), so it started innocently enough. But this "collecting hobby" gradually spilled over to the 5200, 7800, Atari 8-bit computers, and then got out of control. After a yearlong stint at TiVo (revolutionizing the way people watch television), I'm back working in the game industry, helping Ion Storm Austin port Deus Ex to the Playstation 2."

Alex Bilstein: 
Editor, Designer, Programmer
Alex Bilstein "I finally got my first Atari VCS in the early 80's, after playing for countless hours at a friend's house down the street. I still remember the first time I saw Adventure, and how the concept and gameplay blew me away. Another favorite was Pitfall! - being a diehard Indiana Jones fan, I just couldn't get enough of Pitfall Harry. I eventually moved on to other game systems, but I always had a soft spot for Atari. My interest was rekindled when I came across the 2600 on Usenet in 1995. I soon headed out for my first thrift store run, bought a 2600 and a load of games for $10, and I was hooked. I now live in Austin, Texas, where I work as a web designer for SIM&S."


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