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Atari2600Nexus 2.0
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Atari2600Nexus 3.0
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AtariAge 1.0
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AtariAge
is dedicated to bringing you the latest Atari news, providing support
for the Atari community, and maintaining an extensive historical archive.
The site has been featured on Salon.com,
CNN.com, Videogames.com,
CNet's
Gamecenter, on the national cable channel TechTV,
and in print in Entertainment Weekly, the Austin
Chronicle and eBay
Magazine.
AtariAge began in May of 1998 with the name Atari
2600 Nexus, basically as a collection of links to other Atari 2600
sites. Over the years, it grew to contain original content and news
thanks to the help of a supportive Atari community. In early
2001, the site was redesigned from the ground up.
It was then relaunched as AtariAge in April 2001, featuring a better
design and expanded coverage.
Here you can see the evolution of the site. Unfortunately,
We no longer have a screenshot of version 1.0, but it wasn't much to look
at and bears little resemblance to the site today. AtariAge is in a constant
state of development and expansion, and we hope to support the Atari
community for many years to come.
- AtariAge Staff
Staff:
Albert Yarusso:
Editor, Designer, Programmer
"From my first experience playing Star Raiders on an Atari 800 back
when the personal computer revolution was young, I always envisioned writing
games for a living. I finally had that dream fulfilled when I landed a
job at Looking Glass Technologies (sadly, no longer in business) followed
by a three year stint at Ion
Storm as a programmer on Deus
Ex. While at Looking Glass I ended up working with Rex
Bradford, the man responsible for programming The
Empire Strikes Back (among others) for the Atari 2600. This was a
game responsible for sore thumbs on many occasion, and it was meeting
Rex that inspired me to start collecting for the Atari 2600. My initial
goal was just to play all the Atari 2600 carts I couldn't afford as a
kid (nearly all of them!), so it started innocently enough. But this "collecting
hobby" gradually spilled over to the 5200, 7800, Atari 8-bit computers,
and then got out of control. After a yearlong stint at TiVo
(revolutionizing the way people watch television), I'm back working in
the game industry, helping Ion Storm Austin port Deus Ex to the Playstation
2."
Alex Bilstein:
Editor, Designer, Programmer
"I finally got my first Atari VCS in the early 80's, after playing
for countless hours at a friend's house down the street. I still remember
the first time I saw Adventure,
and how the concept and gameplay blew me away. Another favorite was Pitfall!
- being a diehard Indiana Jones fan, I just couldn't get enough of Pitfall
Harry. I eventually moved on to other game systems, but I always had a
soft spot for Atari. My interest was rekindled when I came across the
2600 on Usenet in 1995. I soon headed out for my first thrift store run,
bought a 2600 and a load of games for $10, and I was hooked. I now live
in Austin, Texas, where I work as a web designer for SIM&S."
Copyright:
Unless otherwise stated, no material may be reproduced from this site
without prior permission. Please read our Copyright
and Terms of Use for more information. If you wish to link to us using
our logo, just copy and paste the following HTML code into your page:
Attention eBay Sellers:
You are granted a limited use license to use our images for purposes of
illustrating your auction items. You are required to say that the image
is "Used with Permission from AtariAge", and include a link to www.AtariAge.com.
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