Lynx technical specifications


The Lynx contains two processors:

1. Mikey (16-bit custom CMOS chip running at 16MHz)
2. Suzy (16-bit custom CMOS chip running at 16MHz)

Function Capabilities

In Chip

MOS 65C02 CPU, runs up to 4MHz Mikey
Sound engine 4 channel sound, 8bit DAC for each channel, range from 32Hz up to above range of human hearing, Stereo with panning (mono for Lynx I) Mikey
Video DMA driver for LC display 4096 colors, 16 colors simultaneously per scanline Mikey
System timer   Mikey
Interrupt controller   Mikey
UART For ComLynx functionality Mikey
512 bytes ROM Bootstrapping & game-card loading Mikey
Blitter Bitmap block transfer unit Suzy
Graphics engine Hardware drawing support
Unlimited number of sprites with collision-detection
Hardware sprite-scaling, distortion & tilting-effects
Hardware decoding of compressed sprite-data
Hardware clipping and multi-directional scrolling
Variable frame rate (up to 75 frames/second)
160 x 102 "triad" standard resolution (16,320 addressable pixels)
(A triad is three LCD elements: red, green, and blue)
Capability of 480 x 102 artificially high resolution
Suzy
Math co-processor Hardware 16-bit multiply and divide (32-bit answer)
Parallel processing of single multiply or divide instruction
Suzy
Memory 64KBytes DRAM (120ns)  
Game-cards 128 Kbytes / 256 KBytes of ROM are mostly used
Maximum capacity is 2 MBytes
Theoretically, this sizes can be exceeded by adding extra bank-switching hardware into the game-card
The first few hundred bytes of any card are encrypted to prevent unauthorized game-programming
 
Power supply 9VDC/1A  
Batteries 6 x AA / Mignon / LR6
Battery life is about 4 hours (Lynx I) and about 5 hours (Lynx II)
With Ni-Cad batteries, life-span drops to 1.5 hours
 
Physical dimensions Case:
10.75" x 4.25" x 1.5" (Lynx I)
9.25" x 4.25" x 2" (Lynx II)
Display:
3.5" diag. (3.25" x 1.88" approx.)

Speaker:
2" diameter
 
Ports Headphones:
3.5 mm stereo, wired for mono on the Lynx I
ComLynx:
For connecting multiple Lynx
 

How does the Lynx compare to other portable systems...
(if anyone knows any better, please tell me...)

Lynx
ATARI
Game Boy
NINTENDO
Game Gear
SEGA
CPU 65C02 Z80 Z80
Speed 3.6 MHz 2.2 MHz 3.6 MHz
Gx Bits 16 8 8
Gx 16.0 MHz    
Screen
size
3.5" 2.6" 3.2"
Video 160 x 102 160 x 144 160 x 144
Palette 4096 4 (mono) 4096
Colors 16 4 grey 32
Sound 4 channels,
stereo on Lynx II
4 channels, stereo:
2 left, 2 right
4 channels, stereo?
Sprites Unlimited 8 64
Size of
sprites
Unlimited 8 x 8 pixels 8 x 8 pixels
Comm. Serial port, 8 connections
300 Baud - 62K Baud
Serial port, 4 connections
? Baud
?
Memory 64 K address space, 64 K RAM 64 K address space,
16 K RAM
24 K
Cart size 1 MBit, 2 MBit, 8 MBit max 512 KBit - 4 MBit are known ?
Batt. life 4-5 Hours, 1.5 rechargable 35 Hours, 12 rechargable ?