HELP for FUSEBOX by RAY IRISH
FUSEBOX is a text adventure, one of
the winners from our April, 1989
"Adventure Works" Adventure
Contest.
Since Fusebox is a BASIC program,
you can RUN it from the Main Menu.
The game's title screen appears --
and then the lights go out. You're
alone at night in an unfamiliar
house -- and now you have to find a
fuse, and the fusebox.
XXX
This isn't as easy as it sounds.
There aren't that many rooms to
explore, but it's a good idea to
make a map. You can see well
enough where there are windows, but
that won't be enough.
As with most games of this type,
you use two-word VERB/NOUN
commands. (For example, LOOK BED
or FLUSH TOILET.) In this
adventure, you can use single
letters (N, S, E, W) for direction
commands. Some useful verbs: GET,
OPEN, GO, READ, MOVE, UNLOCK,
INSERT. If necessary, you can LOAD
GAME and SAVE GAME to disk.
XXX
If you can't figure something out,
try varying your commands. Instead
of USE ROCK try KILL SNAKE, or
something like that. Map the
rooms, and make sure you've gone
everywhere you can, and you'll get
that fuse fixed -- eventually.