Info-Atari16 Digest         Wed,  3 Apr 91       Volume 91 : Issue 187
 
Today's Topics:
     *** WANTED ***  3.5" DS-DD Floppy drive for an Atari 520ST.
                           amiga emulators
                         Atari cpu evolution
       Graphics on the STE - v. generally speaking... (4 msgs)
                Having trouble uncompressing .Z files
          How to set environment and have shel_find use it.
                             Latest flex
                            Mice (2 msgs)
               Problems with GULAM in a terminal of MGR
                   Reading the joystick... Help???
                 Telecom program help needed (2 msgs)
                Two New Computer Announcements - CeBIT
                   Video Titler program for the ST?
 
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----------------------------------------------------------------------
 
Date: 3 Apr 91 11:48:16 GMT
From: pa.dec.com!shlump.nac.dec.com!dweezl.enet.dec.com!bagdy@decwrl.dec.com
 (Matt Bagdy)
Subject: *** WANTED ***  3.5" DS-DD Floppy drive for an Atari 520ST.
To: Info-Atari16@naucse.cse.nau.edu
 
        V'z ybbxvat  sbe  n  hfrq  naq  snveyl purnc (jryy, ubj nobhg
        ernfbanoyl cevprq) 3.5"  720Xo  be 1.44Zo sybccl qevir sbe zl
        Ngnev 520FG.  Jbhyq cersre gur rdhvczrag or cyht naq puht sbe
        gur flfgrz vs ng nyy cbffvoyr.
 
        Nz nyfb vagrerfgrq va nal 5/10/20Z uneq  qevirf  gung znl/znl
        abg or va jbexvat beqre.  Nyfb arrqf  gb or ernfbanoyl cevprq
        cyrnfr.
 
        Cyrnfr fraq Znvy. . .Gunaxf !
 
                +-------------------------------------------+
                |  Zngg Ontql   ontql@qjrrmy.rarg.qrp.pbz   |
                |               Fbhgu Oheyvatgba, IG        |
                +-------------------------------------------+
 
------------------------------
 
Date: 3 Apr 91 15:13:14 GMT
From:
 noao!ncar!zaphod.mps.ohio-state.edu!swrinde!cs.utexas.edu!psurge@arizona.edu
 (Troy Carpenter)
Subject: amiga emulators
To: Info-Atari16@naucse.cse.nau.edu
 
In article <3303@hexagon.se>, daniel@hexagon.se (Daniel Deimert) writes:
 
> Probably they gave up and bought an Amiga.  Seems the easiest thing to
> do, and you can use both computers at the same time.  (That's *real*
> multitasking, folks!)
>
Strictly speaking that would be multi-processing, not multi-tasking...minor
difference.  Multitasking is where the CPU must divided its time between the
programs running (ala Amiga), while multiprocessing allows programs to run at
the same time (ala Atari Transputer, or similar device).
 
 
                                Troy Carpenter
                        Department of Computer Sciences
                        THE University of Texas, Austin
                              psurge@cs.utexas.edu
 
"You're so open minded that your brain leaked out" - Steve Taylor
 
*>>>>>>>>>>>>>>>>>> The best thing in life costs exactly that <<<<<<<<<<<<<<<*
 
------------------------------
 
Date: 3 Apr 91 11:51:06 GMT
From:
 noao!ncar!elroy.jpl.nasa.gov!sdd.hp.com!cs.utexas.edu!know!pluto.hemel.bull.co.
 uk!keithb@arizona.edu (Keith Bedford)
Subject: Atari cpu evolution
To: Info-Atari16@naucse.cse.nau.edu
 
Re the Pgc cpu - see Byte March 89 (maybe only the International edition?)
for more details.
 
==============================================================================
  Keith Bedford                         keith.bedford@hemel.bull.co.uk
  Bull HN Information Systems Ltd
  Maxted Road  -  UK03-HM14
  Hemel Hempstead
  Herts  HP2 7DZ
  England                               +44-442-232222  ext 4520
==============================================================================
 
------------------------------
 
Date: 3 Apr 91 05:06:00 GMT
From: ucdavis!csusac!csuchico.edu!ekrimen@ucbvax.berkeley.edu (Ed Krimen)
Subject: Graphics on the STE - v. generally speaking...
To: Info-Atari16@naucse.cse.nau.edu
 
In article <1245@exua.exeter.ac.uk> SAMcinty@exua.exeter.ac.uk (Scott McIntyre)
 writes:
>
>       Is the usual method of de-giffing a colour (heck, even mono) picture
>onto an ST merely the clumping of black and white dots, at a horrendous
>resolution?  I know that a lot of effort went into writing these programmes
>out there, but it seems amazing to me that on the VGA system (yes, I know
>it has better graphics) it can look so amazing, and on my ST it looks like
>someone sneezed!  Am I doing something wrong?  I've been using ViewPic which
>is very nice for loading gif images, and works in mono or coulour (but looks
>bad either way...the colours are all off), but the gray images still look
>like nothing more than clever optical illusions...
 
Get a copy of GIFFER for the ST for converting GIF files to the ST with a
monochrome monitor.  It has 4 levels of dithering.  GIFFER won't let you save
the files into a PI3 pic, so you'll need a screen capture program, SNAP30
works well (I think it's SNAP30).  Both programs are on atari.archive.
 
 
--
         Ed Krimen  ...............................................
   |||   Video Production Major, California State University, Chico
   |||   INTERNET: ekrimen@ecst.csuchico.edu  FREENET: al661
  / | \  SysOp, Fuji BBS: 916-894-1261        FIDONET: 1:119/4.0
 
------------------------------
 
Date: 3 Apr 91 07:50:34 GMT
From:
 noao!ncar!elroy.jpl.nasa.gov!usc!jarthur!petunia!csuchico.edu!ekrimen@arizona.e
 du (Ed Krimen)
Subject: Graphics on the STE - v. generally speaking...
To: Info-Atari16@naucse.cse.nau.edu
 
logajan@ns.network.com (John Logajan) writes:
 
- >4)     Is it possible to get Gif images to look remotely nice on a STE?
-
- No.  Even ST's in color mode have only 8 shades of grey, and the
- STe's have only 16.  In high-res mode you just got on or off.
 
I must disagree -- assuming by 'remotely nice' we mean as good as
VGA.  One may convert GIFs to Spectrum 512 format.  Perhaps the best
utility for converting them is DIGISPEC, a commercial desk accessory.
There are other GIF conversion programs for the ST, but some will not
do Spectrum 512 format, and others won't convert to Spectrum 512 as
well as Digispec.
 
I think a good comparison is the CLOWN pic: it looks good in VGA, and
as good or better in Spec512 format on an ST, IMHO.
 
 
I agree with John though, in that, if you want a GIF converted to the
standard low-res's 16 colors (DEGAS or NEOchrome pic), then it's
usually not worth the effort.
 
 
 
--
         Ed Krimen  ...............................................
   |||   Video Production Major, California State University, Chico
   |||   INTERNET: ekrimen@ecst.csuchico.edu  FREENET: al661
  / | \  SysOp, Fuji BBS: 916-894-1261        FIDONET: 1:119/4.0
 
------------------------------
 
Date: 3 Apr 91 05:58:21 GMT
From:
 noao!ncar!elroy.jpl.nasa.gov!swrinde!zaphod.mps.ohio-state.edu!pacific.mps.ohio
 -state.edu!linac!att!news.cs.indiana.edu!msi.umn.edu!noc.MR.NET!ns!ns!logajan@a
 rizona.edu (John Logajan)
Subject: Graphics on the STE - v. generally speaking...
To: Info-Atari16@naucse.cse.nau.edu
 
>one frame-pixel in one of 8 possible levels.  Or one at level 6 and
>the other in 7 possible levels, etc .. 8+7+6+5+4+3+2+1=36 levels per
>color, or 46,656 possible colors to choose from.
 
Oops, many of those combinations are redundant upon averaging.
So you really have less.
 
--
- John Logajan @ Network Systems; 7600 Boone Ave; Brooklyn Park, MN 55428
- logajan@ns.network.com, 612-424-4888, Fax 612-424-2853
 
------------------------------
 
Date: 3 Apr 91 05:55:19 GMT
From:
 noao!ncar!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!att!news.c
 s.indiana.edu!msi.umn.edu!noc.MR.NET!ns!ns!logajan@arizona.edu (John Logajan)
Subject: Graphics on the STE - v. generally speaking...
To: Info-Atari16@naucse.cse.nau.edu
 
hyc@hanauma.jpl.nasa.gov (Howard Chu) writes:
>>4)    Is it possible to get Gif images to look remotely nice on a STE?
>
>Well, it's fairly simple to display a full 256-color GIF image, if that's
>what you mean. I have code doing this in my port of Fractint 12. Using
>frame-swapping to (almost) double the number of bits per pixel just about
>squares the number of colors to choose from, and also squares the number
>of colors displayable at once.
 
I take it by frame swapping that you build two (or more) logical screens
and alternate between them every vertical retrace -- so as to layer
intensities on top of one another.  Thus your eye and the persistence
of the phosphors become the brightness integrators.  A duty cycle kind
of thing.  Let's see per color you have one frame-pixel full on and
one frame-pixel in one of 8 possible levels.  Or one at level 6 and
the other in 7 possible levels, etc .. 8+7+6+5+4+3+2+1=36 levels per
color, or 46,656 possible colors to choose from.
 
Hmm, but you still only have 16 pallette cells to choose from per
scan line, and you can only add them and not multiply them.  Giving you
32 colors per scan line  (or scan zone in Spectrum 512 mode) max.
 
My guess would be that flicker and pseudo-shadow movements would be
quite severe. So how does it really look?
 
--
- John Logajan @ Network Systems; 7600 Boone Ave; Brooklyn Park, MN 55428
- logajan@ns.network.com, 612-424-4888, Fax 612-424-2853
 
------------------------------
 
Date: 3 Apr 91 17:26:40 GMT
From:
 noao!ncar!elroy.jpl.nasa.gov!usc!rpi!news-server.csri.toronto.edu!utgpu!watserv
 1!ljdickey@arizona.edu (Lee Dickey)
Subject: Having trouble uncompressing .Z files
To: Info-Atari16@naucse.cse.nau.edu
 
In article <7223@bgsuvax.UUCP> sbrown@bgsuvax.UUCP (Scott F. Brown) writes:
>
>       I'm having trouble getting files to uncompress properly that have the
>.Z extension.  I'm talking about the sound files on terminator.  I believe I
>have the proper programs to uncompress them but I must be doing something
>wrong.  I have followed the directions in the documentation but still have had
>no luck.  Could someone please mail me any instructions on what I am doing
>wrong(or better yet, how do I do it right!)  Thanks in advance
 
It could be that you are losing bits during transfer, either from terminator
to bgsuvax, or from bgsuvax to your atari.
 
Or it could be "uncompress" for the ST.  I believe that some
"uncompress" releases for the ST did not have the same capability
as compress on the vax.  In either case, this sequence might solve
your problem.  Try this:
 
        (1) trasfer your ".Z" file from terminator to bgsuvax
                dont forget to use binary mode.
        (2) use uncompress on bgsu to get the uncompressed file.
        (3) use UUE or uuencode on bgsu to get a mailable "text" file.
        (4) transfer the text file to your ST
        (5) use UUD on your ST to decode and get the sound files.
 
Good luck.
 
 
Prof L.J. Dickey, Faculty of Mathematics, U of Waterloo, Canada  N2L 3G1
        Internet:       ljdickey@watmath.waterloo.edu
        UUCP:           ljdickey@watmath.UUCP   ..!uunet!watmath!ljdickey
        X.400:          ljdickey@watmath.UWaterloo.ca
        BITNET:         ljdickey@watdcs.bitnet
 
------------------------------
 
Date: Wed, 3 Apr 91 15:38 N
From: <MFAGKCHR%HMARL5.BITNET@CUNYVM.CUNY.EDU>
Subject: How to set environment and have shel_find use it.
To: Info-Atari16@naucse.cse.nau.edu
 
Hi,
 
I use to run environ.prg from the auto folder on our ST's. It sets
the environment string for PATH to contain c:\bin\ and also
sets some strings for TeX and SEDT. I used to do this even if I
started Gulam later. Gulam recognises the external environment and
forwards it to other applications.
 
Last week I found out that environ.prg does not work on the TT!
So I changed gulam.g to contain the proper environment strings
and found that most things workes. Most things. The shel_find
function does not seem to work. Shel_find uses the GEM path and
not gulams (or the applications) path. This is a shame since
it was nice to have all recources, .cfg and help files for our own
applications in the same directory.
 
I tried to write my own version of environ.prg, but did not
succeed. What I tried was:
 
- Malloc enough RAM (filelength of environ.dat + 2)
- Load environ.dat there.
- Change all \n's to \0 and end with 2 \0's.
- Set the environment pointer in the basepage of the shell i.e.
  the basepage of TOS (_BASPAG->p_parent->p-env in Turbo C 2.0).
- (I also set the the_env pointer but this seems not to be used)
- Ptermres(0) (stay resident to keep the malloced memory)
 
Should this work?
 
Any help appreciated.
 
                        Chris Evelo
                        MFAGKCHR@HMARL5 (BITNET)
 
 
==============================================================
Dept. of Occup. &                    Chris Evelo
Environm. Health                     MFAGKCHR@HMARL5 (BITNET)
and Toxicology.
University of Limburg                Tel: 31-43-888635
P.O. Box 616                         Fax: 31-43-436080
6200 MD Maastricht
The Netherlands
==============================================================
 
------------------------------
 
Date: 2 Apr 91 14:01:48 GMT
From: ncrcom!ncrlnk!ncr-mpd!kentd@uunet.uu.net (Kent.Dalton)
Subject: Latest flex
To: Info-Atari16@naucse.cse.nau.edu
 
Does anybody know the most recent version of flex that has been
ported to the ST? The version on atari.archive is an old version and
appears buggy.
 
The latest UNIX version that I know of is 2.3, has anybody ported it?
 
 
 
--
/**************************************************************************/
/* Kent Dalton                     * EMail: Kent.Dalton@FtCollins.NCR.COM */
/* NCR Microelectronics            *   CIS: 72320,3306                    */
/* 2001 Danfield Ct. MS470A        *                                      */
/* Fort Collins, Colorado 80525    * (303) 223-5100 X-319                 */
/**************************************************************************/
Fortune:
Meskimen's Law:
        There's never time to do it right, but there's always time to
        do it over.
 
------------------------------
 
Date: 2 Apr 91 16:03:59 GMT
From: aurs01!whitcomb@uunet.uu.net (Jonathan Whitcomb)
Subject: Mice
To: Info-Atari16@naucse.cse.nau.edu
 
In article <PyTJZ1w163w@cellar.UUCP> darling@cellar.UUCP (Darling) writes:
-Someone asked about alternative mice for the ST.  I've been through 3
-counting that miserable clunker that came with the machine, and I really like
-the Golden Image Optical mouse I've got now; it's the most durable, the most
-comfortably shaped, and the switches are on a hair trigger.  Highly
-recommended.
 
I have the Golden Image mechanical mouse (what do they mean by "opto-
mechanical?), and it is very nice to use...and now I can throw my
mouse accellerator away.   It does seem to get dirty fairly often, though,
and the ball is smaller than the Atari mouse so I can't use my
cleaning ball.  Anyone have any neat ways of cleaning the rollers
other than Q-tips and alcohol?
 
**********************************************************************
Jonathan Whitcomb                    UUCP: <whitcomb%aurgate@mcnc.org>
Alcatel Network Systems, Raleigh, NC                    Delphi: JBWHIT
 
 
------------------------------
 
Date: 3 Apr 91 17:58:53 GMT
From: timbuk!marc@uunet.uu.net (Marc Bouron)
Subject: Mice
To: Info-Atari16@naucse.cse.nau.edu
 
In article <59697@aurs01.UUCP>, whitcomb@aurs01.UUCP (Jonathan Whitcomb) writes:
|>
|> I have the Golden Image mechanical mouse (what do they mean by "opto-
|> mechanical?), ...
 
There is a Golden Image OPTICAL mouse (a la Sun) which I have.  No more
cleaning mouse balls :-) ...
 
[M][a][r][c]
 
 
################################################################################
#                           #  marc@sequoia.cray.com           #     .   .     #
#  Marc CR Bouron           #  M.Bouron@cray.co.uk     (ARPA)  #    _|\ /|_    #
#  Cray Research (UK) Ltd.  #  M.Bouron@crayuk.uucp  (DOMAIN)  #   (_|_V_|_)   #
#  +44 344 485971 x2208     #  M.Bouron@uk.co.cray    (JANET)  #     |   |     #
#                           #  ...!ukc!crayuk!M.Bouron (UUCP)  #               #
################################################################################
 
------------------------------
 
Date: Wed, 03 Apr 91 13:01:41 MET
From: Bruno BARSELLA <BARSELLA@ICNUCEVM.CNUCE.CNR.IT>
Subject: Problems with GULAM in a terminal of MGR
To: Info Atari16 Digest <Info-Atari16@naucse.cse.nau.edu>
 
    I have successfully installed MiNT and MGR on my Mega-4 but I
    have some problems with the GULAM shell when I try to use it
    in a MGR terminal screen: GULAM starts well but as soon as I
    try to write on the screen curious interactions take place and
    I am not able to bring the screen to look like the normal
    GULAM screen. Has anyone had such a problem? Any help will
    be wellcommed ......
    A second problem (with CLOCK2 accessory program) is the following:
    in Italy we have since three day the legal time. The computer
    time is correctly adjusted, the DATE program answers the correct
    legal time but CLOCK and CLOCK2 show the solar time. Any idea ...
    ..... ?
 
    Bruno
 
 
Bruno BARSELLA - Astronomy and Astrophysics Section
                 Department of Physics - University of PISA
                 Piazza Torricelli, 2 --- 56100 PISA ITALY
       BITNET addresses :  BARSELLA at ICNUCEVM.CNUCE.CNR.IT
                           BARSELLA at IPIFIDPT.DIFI.UNIPI.IT
 
------------------------------
 
Date: Tue, 2 Apr 91 13:20 EST
From: "Bob Schaedel - Canisius College Computer Center -
 schaedel@canisius.BITNET"
Subject: Reading the joystick... Help???
To: Info-Atari16@naucse.cse.nau.edu
 
     I tried this question some time ago and received no responses.
     So I thought I'd give it another try.
 
     Does anybody know how to read the joystick from a GFA 2.0 program?
 
     I'm doing it now by using a poke to some location to shut off the
     mouse and then a peek to another location to get the joystick value.
     But I'm not sure if this is the best way or if it will even work
     with other versions of TOS (I think I have 1.1).
 
     If someone know of a better way then please send it to me.
 
 
                                     Thanks in advance
                                           BobS
 
----------------------------------------------------------------------------
   schaedel@canisius.BITNET              Keep on Truckin'... Atari
----------------------------------------------------------------------------
 
------------------------------
 
Date: 3 Apr 91 08:49:53 GMT
From:
 noao!ncar!elroy.jpl.nasa.gov!swrinde!zaphod.mps.ohio-state.edu!wuarchive!waikat
 o.ac.nz!comp.vuw.ac.nz!actrix!Roger.Sheppard@arizona.edu
Subject: Telecom program help needed
To: Info-Atari16@naucse.cse.nau.edu
 
Distribution:world
 
In article <440@mixcom.COM> uuvvuu@mixcom.COM (Craig L. Stodolenak) writes:
> I just purchased a used 1040 ST and SC1224 about a week ago and have a
> few questions.  Okay, really just one question:  Which telecommunications
> package do you use and why?
>
> My observations so far:
>
>      UniTerm
>
>      Interlink
>
>      ST TalkPro
>
>      Vanterm
> --
> Craig L. Stodolenak           "Then have sent to my chambers two young boys,
> mixcom!craig%uunet.uu.net      a pumkin, and the schnauzer.  After this meet-
> craig@mixcom.com               ing I shall wish to be depraved."  -- E. Weiner
 
Why not try RUFUS, it is in German and is Shareware,
has all the things that you would wan't,
here is a small list.
1. X,Y,Y-G,Z, and Stream
2. Auto Zmodem Dnloads.
3. Background Transfers, (Not Zmodem)
4. VT100/52
5. Batch/Script Mode
6. Group Dialing, also has a limit of 16 Phone No.s
7. Has support of 6 screen sizes
8. Fonts and Screen sizes selectable
9. Works in all resolutions
 
Get a copy and have a Play with it, it is on Genie...
--
Roger W. Sheppard   85 Donovan Rd, Kapiti New Zealand...
 
------------------------------
 
Date: 3 Apr 91 17:01:33 GMT
From:
 noao!ncar!zaphod.mps.ohio-state.edu!lavaca.uh.edu!menudo.uh.edu!rcte2p@arizona.
 edu (Paul S. Sears)
Subject: Telecom program help needed
To: Info-Atari16@naucse.cse.nau.edu
 
Roger.Sheppard@bbs.actrix.gen.nz boldy writes in article
 <1991Apr03.084953.12784@actrix.gen.nz>
>Distribution:world
>
[stuff deleted]
>
>Why not try RUFUS, it is in German and is Shareware,
>has all the things that you would wan't,
>here is a small list.
>1. X,Y,Y-G,Z, and Stream
>2. Auto Zmodem Dnloads.
>3. Background Transfers, (Not Zmodem)
>4. VT100/52
>5. Batch/Script Mode
>6. Group Dialing, also has a limit of 16 Phone No.s
>7. Has support of 6 screen sizes
>8. Fonts and Screen sizes selectable
>9. Works in all resolutions
>
>Get a copy and have a Play with it, it is on Genie...
>--
>Roger W. Sheppard   85 Donovan Rd, Kapiti New Zealand...
 
Can someone d/l it from Genie and post in on atari.archive?  I assume
that it is PD...  I no longer have a Genie account to do this...
 
--
Paul Sears      The Univ. of Houston |"The greater an individual's power
Student of the College of Technology | over others, the greater the evil that
RCTE2P@Jetson.uh.edu      ***        | might possibly originate with him."
RCTE2P@menudo.uh.edu     * * *       | - PROPAGANDA, from A Secret Wish (CD)
 
------------------------------
 
Date: 2 Apr 91 18:53:34 GMT
From:
 noao!ncar!elroy.jpl.nasa.gov!swrinde!cs.utexas.edu!sun-barr!apple!portal!atari!
 trh@arizona.edu (T R Hall)
Subject: Two New Computer Announcements - CeBIT
To: Info-Atari16@naucse.cse.nau.edu
 
Alex.Valdez@bbs.actrix.gen.nz writes:
 
>In article <2885@atari.UUCP> trh@atari.UUCP (T R Hall) writes:
>>      As far as data transfer, both the Notebook and Pad versions of the
>>      machines will include file-transfer software in the ROMS, transfering
>>      over parallel-ports to other ST's, and serial ports to non-ATARI
>>      machines (hopefuly with an existing protocol, so Atari won't have to
>>      write [shudder!!] MS-DOS software).
 
>I thought the ST's parallel port is output only. Surely one would
>transfer data from the notebook/pad into a regular ST as well.
>Alex Valdez
 
        Read what I just said: OTHER ST'S! i.e. "REGULAR" ST'S! That was the
whole POINT. And YES the ST's port is bi-directional; we use it all the time
internally to allow our debugger to talk to remote machines.
 
                                                TRH
 
------------------------------
 
Date: 3 Apr 91 11:57:29 GMT
From:
 noao!ncar!elroy.jpl.nasa.gov!usc!zaphod.mps.ohio-state.edu!know!pluto.hemel.bul
 l.co.uk!keithb@arizona.edu (Keith Bedford)
Subject: Video Titler program for the ST?
To: Info-Atari16@naucse.cse.nau.edu
 
rlcollins@miavx1.acs.muohio.edu (Ryan 'Gozar' Collins) writes:
 
>Well, I'm in an educational media class right now at school, and I need to
>know if there is any sort of video title program for the ST out.
 
One was on a recent ST Format (UK magazine) Coverdisk, if no-one responds
with a better alternative (it may not work with US video?) I'll upload it
to terminator.
 
==============================================================================
  Keith Bedford                         keith.bedford@hemel.bull.co.uk
  Bull HN Information Systems Ltd
  Maxted Road  -  UK03-HM14
  Hemel Hempstead
  Herts  HP2 7DZ
  England                               +44-442-232222  ext 4520
==============================================================================
 
------------------------------
 
Date: Wed, 3 Apr 91 08:09:01 EST
From: mitch@ppdpi2.nrl.navy.mil (Horace Mitchell)
To: info-atari16@naucse.cse.nau.edu
 
        In an attempt to clear up the RF-modulator/composite output
question:
 
It doesn't matter whether or not you have a COMPOSITE OUT pin on your
monitor port or not: IF YOU DON'T HAVE AN RF-MODULATOR IN YOUR ST (some
520ST's and all 520STFM's), THEN YOU DON'T HAVE A COMPOSITE SIGNAL ON
YOUR MONITOR PORT.  The RGB->NTSC converter is part of the RF-modulator
circuitry, and the COMPOSITE OUT pin on the monitor plug is inactive
without the RF-modulator.  Atari did not want to add an RF-modulator
to any ST, but felt that the low-end model 520ST might sell without a
monitor if the RF-modulator was included.
 
Do any STE's have an RF-modulator?
-----------------------------------------------------------------------------
Horace Mitchell                            | email: mitch@ppdpi2.nrl.navy.mil
SAIC                                       |        mitch@ppdd.nrl.navy.mil
                                           |
The Special Project for Nonlinear Science  | Voice: (202) 767-3195
Code 4700.3, Naval Research Laboratory     |   FAX: (202) 767-0631
-----------------------------------------------------------------------------
 
------------------------------
 
End of Info-Atari16 Digest
******************************