1970
In
the beginning there was Computer Space. This was Nolan Bushnell's
version of the popular computer game Spacewar. He worked on it all through
1970 in his daughter's bedroom and then licensed it to Bill Nutting Associates
under the Syzygy Engineering title. Says Nutting: "We blew the coin-op
industry's mind." The company only built 1,500 of them.
Nutting wanted to do another game and approached Nolan, he agreed to license
another game to them. Nutting wanted to own the game, however
Nolan had the technology and wanted to retain control of it, Nolan and
Nutting tried to come to terms on a deal, but in the end Nolan and fellow
partner Ted Dabney went off and decided that instead of licensing their
technology to other companies to manufacture they would design and sell
games on their own, Syzygy Engineering/Atari Inc. was born.
On June 27, 1972 Atari, Inc was officially registered and in a few months
their first product became the "Pong heard around the world" as the sound
of a digital ball made of light would bounce off the walls of its digital
playfield and into history as the game that started the big bang explosion
of Video Arcade Entertainment.
1973
Space
Race.... from the originators of Pong. Space Race, Atari's
second coin-op video game was a high tech outer space version of a drag
strip. You raced as one player against the clock or two players
could go head to head racing through space, avoiding meteors and asteroids
to get the best time. Atari's new sales flyers were now
in vivid color and with attractive models as well.
(History Note:
The owners/operators manuals in the Space Race cabinets were actually Atari
Pong manuals and have the name PONG scribbled out and Space Race hand written
over the top of the scribbled out Pong name)
Oct. 11,
1973
The original video maze game, Gotcha was Atari's fourth effort (Space Race
was the second, Pong Doubles the third). This photo was reproduced
from the original brochure. They just don't make 'em like they used
to. The controller is a not what you think, its not a Trakball,
nope that wouldn't happen until Atari Football a few years later.
The controller on this game was a joystick with a domed top to it.
JUNE 11, 1974
Touch
Me followed Grand Track 10 Formula K, Atari's first driving games, and
World Cup Football into the arcades. Most people probably know
Touch Me as Simon. Atari also came out with a hand-held Touch Me.
The last batch of Pong games came next: Pin-Pong, which was video pinball,
and the inimitable Doctor Pong (aka,
Puppy Pong). That's right, folks. Someone
at Atari had the bright idea to put Pong in a cabinet shaped like Snoopy's
doghouse. Steve Bristow explains.- "The idea was to put it in
a doctor's waiting room and set it on freeplay. We put it out, but doctors
didn't want to pay for it. I understand Schulz wasn't crazy
about it either. "
Atari
was always catching flak from the Pinball industry that video games would
never surpass Pinball games in sales or game play. Atari's
answer to them: PinPong, a pinball version of Pong. Later on
Atari would introduce a newer version of Pin-Pong known as Video Pinball
into the arcades, Video Pinball entered the home market as a stand alone
console and also as a cartridge for the Atari 2600 VCS.
Qwak!
A unique and innovative game from Atari in 1974. Players fire
at flying on-screen ducks using a rifle with a light gun attached to the
end. Your shots would appear on the screen as you fired, ducks
would "veer" away from missed shots. If a duck was shot it
would fall into the marsh to be retrieved by your on-screen digital dog.
The coin-op incoporated a unique alarm system that if the gun was stolen
or tampered with the game would emit a loud buzzing sound.
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